Repeated indicators in unity-2d panel when second screen added
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Fix Released
|
High
|
Marco Trevisan (Treviño) | ||
unity-2d (Ubuntu) |
Fix Released
|
Undecided
|
Marco Trevisan (Treviño) |
Bug Description
Using Unity-2d in Oneiric Beta updated 10th Sept 2011 with a single screen all is well. When I hot plug in a second screen (that has been previously configured for extended desktop mode) then the top panel on the first monitor is re-populated with second set of indicators (Mail, Battery, Network, etc) so that each then appears twice in the panel, though only one set of them works.
The panel on the second screen is ok.
Logging out and in fixes the problem.
ProblemType: Bug
DistroRelease: Ubuntu 11.10
Package: unity-2d 4.6.1-0ubuntu1
ProcVersionSign
Uname: Linux 3.0.0-10-generic i686
ApportVersion: 1.22.1-0ubuntu2
Architecture: i386
Date: Sat Sep 10 14:03:16 2011
InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Beta i386 (20110901)
PackageArchitec
ProcEnviron:
LANGUAGE=en_GB:en
PATH=(custom, no user)
LANG=en_GB.UTF-8
SHELL=/bin/bash
SourcePackage: unity-2d
UpgradeStatus: No upgrade log present (probably fresh install)
Related branches
- Florian Boucault: Pending requested
-
Diff: 201 lines (+84/-11)6 files modifiedlibunity-2d-private/src/indicatorswidget.cpp (+26/-3)
libunity-2d-private/src/indicatorswidget.h (+6/-1)
panel/applets/appname/menubarwidget.cpp (+26/-2)
panel/applets/appname/menubarwidget.h (+6/-0)
panel/applets/indicator/indicatorapplet.cpp (+19/-5)
panel/applets/indicator/indicatorapplet.h (+1/-0)
Changed in unity-2d: | |
status: | Incomplete → In Progress |
Changed in unity-2d (Ubuntu): | |
status: | Incomplete → In Progress |
Changed in unity-2d: | |
assignee: | nobody → Marco Trevisan (Treviño) (3v1n0) |
Changed in unity-2d (Ubuntu): | |
assignee: | nobody → Marco Trevisan (Treviño) (3v1n0) |
Changed in unity-2d: | |
status: | In Progress → Fix Committed |
Changed in unity-2d (Ubuntu): | |
status: | In Progress → Fix Committed |
Changed in unity-2d: | |
status: | Fix Committed → Fix Released |
Changed in unity-2d: | |
status: | Fix Released → Fix Committed |
Changed in unity-2d: | |
status: | Fix Committed → Fix Released |
Very important issue indeed!
Does it also happen in Unity 3D?