singularity menu pops up repeatedly making the game unplayable
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
singularity (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: singularity
ubuntu 11.04 with selinux
singularity version 0.30b-1
tried the fix that the other guy having this problem posted, and it did not work
was able to play this same version on Ubuntu 10.10 but now for some reason it will not play, I was even playing it on the first iteration of 11.04 I had on the first time I installed it. this time being the third of fourth.
I have even shredded all of the drives that I am running Linux on from a raid 10
if anyone can come up with a solution then I would be very appreciative...
also, some other info I forgot to mention, I am running Ubuntu 11.04 x64 and have Linux running on a software raid 10 on 4 160 gig sata 2 drives, with a raid 1 for data like videos music and the likes on two 320's. I also, and this is about the only change there has been other than the re-installations , I now have a 1tb external drive that I periodically back up my data files to for worst case scenario's.
according to the bug posting rules I also need to state the following:
I expected to be able to play singularity without the menu popping up every 3 to 5 seconds without my opening it...
what happened was that the menu keeps popping up uncontrollably thus disabling actual game play.
Changed in singularity (Ubuntu): | |
status: | New → Confirmed |
It seems I'm facing the same issue. games/singulari ty/code/ safety. py", line 58, in safe_call games/singulari ty/code/ graphics/ dialog. py", line 197, in show top.maybe_ update( ) games/singulari ty/code/ graphics/ widget. py", line 303, in maybe_update games/singulari ty/code/ graphics/ widget. py", line 307, in update prepare_ for_redraw( ) games/singulari ty/code/ graphics/ widget. py", line 299, in prepare_for_redraw prepare_ for_redraw( ) games/singulari ty/code/ graphics/ widget. py", line 286, in prepare_for_redraw games/singulari ty/code/ screens/ map.py" , line 575, in rebuild display_ dict[group] = g.to_percent( suspicion, True) games/singulari ty/code/ g.py", line 268, in to_percent format( "%.2f%% ", raw_percent / 100.).decode( encoding) python2. 7/locale. py", line 189, in format
On stderr I repeatedly get the following output:
Exception in function show at Fri Jul 1 17:50:38 2011 CEST:
Traceback (most recent call last):
File "/usr/share/
return func(*args, **kwargs)
File "/usr/share/
Dialog.
File "/usr/share/
self.update()
File "/usr/share/
self.
File "/usr/share/
child.
File "/usr/share/
self.rebuild()
File "/usr/share/
suspicion_
File "/usr/share/
return locale.
File "/usr/lib/
"format specifier, %s not valid") % repr(percent))
ValueError: format() must be given exactly one %char format specifier, '%.2f%%' not valid
I have changed line 268 in /usr/share/ games/singulari ty/code/ g.py to: format( "%.2f", raw_percent / 100).decode( encoding)
return locale.
Now the menu does not keep popping up, so I assume that the format function has changed. Since I haven't played this game before, I'm not sure what the results are, but probably only the percentage character is missing from the display.