Virtual memory usage spikes unreasonably high when zooming into more than one layer
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Invalid
|
Undecided
|
Unassigned |
Bug Description
Whenever I zoom into a project that has more than one layer, my available virtual memory instantly drops and becomes nearly non-existent. It takes up all my available memory and CPU, thus making the program crawl like a snail. Something even as simple as select a singular node while zoomed in often takes up to two minutes--sometimes even up to ten minutes. In fact, the very act of zooming can sometimes take up to ten minutes. A project that should have taken me a couple weeks has consequently taken me nearly a month and a half because of this bug. As soon as I close the project or zoom out, my available memory returns to normal and I can do anything else I need to do at that point (and I have plenty of available memory normally). I have tested everything by closing all other programs and have isolated the problem to this specific program (Inkscape) and the act of zooming with multiple layers. I have a Macbook Pro using OSX I would greatly appreciate if you fixed this bug, or else I will have to go buy Adobe Illustrator instead.
tags: |
added: node-editing performance removed: cpu layer memory multiple node select virtual zooming |
Hopefully 0.49 will have these issues resolved for you. Last summer a student replaced our older renderer with one that has much better performance. Additionally, this summer he is planning on working on additional enhancements such as rendering the on-canvas controls to a different layer. This way things like the node selection should not get bogged down. Unfortunately we don't have a timeframe for 0.49 at the moment, but I'm hopeful it will be 4th quarter of this year (again, not official, just my hopes).