linaro-cloud-buildd: current setup does not scale slave nodes
Bug #744648 reported by
Alexander Sack
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Linaro Android Build Tools |
Won't Fix
|
Medium
|
Unassigned |
Bug Description
Waiting for an experimental build to start, I looked at the jenkins interface and saw five builds being queued up.
My understanding was that in design we fire off an instance for each build and then shut it down (so not pooling, recycling) etc. And that we would set a cap of slaves.
I remember I saw IRC discussion on this and that there is a work in progress to better identifying the slave instances in the cloud to better enforce a proper cap.
Please use this bug to document the current status, and then track progress on this issue.
A solution to get more build throughput and unleash the powers of cloud computing would be highly desirable.
affects: | linaro-android → linaro-android-build-tools |
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02:58 < james_w> asac, I don't really understand bug 744648. You are asking for us to raise the cap so that we get more than two instances at once?
i wanted this bug to document the current state and then see if there is anything to improve.
If "we fire off an instance for each build and then shut it down (so not pooling, recycling)" then I don't see why we shouldn't increase the cap because the price is per-build and not per-parallel build.