LauncherEntryRemote startup race condition
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Undecided
|
Unassigned | ||
unity (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: unity
Let's say an application creates a LauncherEntryRemote via libunity on application startup. The current code notices new LauncherEntryRemote objects, checks if there is a matching icon, and then puts the two together.
That works great if the LauncherIcon was created before the LauncherEntryRemote object. But if it's the other way around, the current code never thinks to look for already-existing LauncherEntryRemote objects when bamf finally does notice a window.
I'll have a branch to file soon.
ProblemType: Bug
DistroRelease: Ubuntu 11.04
Package: unity 3.6.8-0ubuntu3
ProcVersionSign
Uname: Linux 2.6.38-7-generic x86_64
Architecture: amd64
CompizPlugins: [core,bailer,
Date: Fri Mar 25 14:58:35 2011
ProcEnviron:
LANGUAGE=en_US:en
PATH=(custom, user)
LANG=en_GB.utf8
LC_MESSAGES=
SHELL=/bin/bash
SourcePackage: unity
UpgradeStatus: Upgraded to natty on 2010-09-28 (178 days ago)
Related branches
- Mikkel Kamstrup Erlandsen (community): Approve
-
Diff: 22 lines (+12/-0)1 file modifiedsrc/LauncherController.cpp (+12/-0)
Changed in unity: | |
status: | New → Fix Committed |
Changed in unity: | |
milestone: | none → 3.8.2 |
Changed in unity: | |
status: | Fix Committed → Fix Released |
This bug was fixed in the package unity - 3.8.2-0ubuntu1
---------------
unity (3.8.2-0ubuntu1) natty; urgency=low
* New upstream release. node_base: :_M_hook( ) :signal_ emit0<void, :nil>:: emit() (LP: #729715) con::OnIconThem eChanged( ) set_source_ pixbuf( ) ncherIcon: :ActivateLaunch erIcon( ) (LP: #742110)
- compiz crashed with SIGSEGV in std::_List_
(LP: #711916)
- New window tracking system breaks in the case where windows try to
restack relative to destroyed windows that were never mapped
(LP: #723014)
- does not display icons until hovered (LP: #726033)
- Unity Launcher has black spaces where icons should be (LP: #729353)
- compiz crashed with SIGSEGV in sigc::internal:
sigc:
- compiz crashed with SIGSEGV in SimpleLauncherI
(LP: #741652)
- compiz crashed with SIGSEGV in free() (LP: #738864)
- compiz crashed with SIGSEGV in g_closure_invoke() (LP: #741674)
- compiz crashed with SIGSEGV in free() (LP: #742300)
- Unity can't get touch the touch initialization signals from GEIS
(LP: #742555)
- Windows that reparent away from the root before they are mapped can
cause other windows to become invisible (and compiz to crash)
(LP: #743011)
- compiz crashed with SIGSEGV in gdk_cairo_
(LP: #744231)
- [dash] Keyboard navigation not implemented as specified (LP: #608132)
- xterms broken in unity (LP: #692463)
- Unity opens application menu on Alt+F10 shortcut (LP: #722674)
- First four items in Dash begin "Find" "Find" "Find" "Find" (LP: #729002)
- Increase the size of the top left Launcher reveal area from 1px to a
slightly larger triangle that comes out of the top left corner
(LP: #736034)
- Add a test case for invisible windows regressions (LP: #736876)
- Re-sync with xquerytree to avoid stacking order issues (LP: #740465)
- Keyboard navigation: quicklist not opening for Trash launcher item
(LP: #741793)
- Wrong window moves (LP: #741656)
- compiz crashed with SIGSEGV in
SimpleLau
- Combo in the search bar did not disappear after the places was closed
(LP: #742712)
- Expo doesn't quit reliably when using keynav or shortcut (LP: #744196)
- Make the BFB icon turn blue when an application goes urgent
(LP: #744973)
- Launcher - increase "launcher reveal %" for 'Fade and slide' launcher
reveal transition to 65% (LP: #745602)
- Arrows do not fade out with rest of launcher durring DND (LP: #746811)
- Don't create windows over the launcher (LP: #688816)
- Launcher - Indicate which application is currently focused with a
glowing Launcher icon (LP: #676604)
- Unity Grid is broken for multi-monitor setups (LP: #709221)
- dynamic quicklists are not working (LP: #729074)
- When windows open for the first time they should not hide the launcher
(LP: #723878)
- it is still possible to quit unity from the panel (LP: #733725)
- Selection does not fit small icons in Unity Dash (LP: #735746)
- Unmounting media gives no error when failed (LP: #737633)
- ATI/fglrx workaround patch (LP: #740298)
- "Files & Folders" tooltip say...