Remove unconnected net cues for netname connected nets
Bug #707064 reported by
Peter Clifton
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
gEDA |
Fix Released
|
Wishlist
|
Unassigned |
Bug Description
This came up after a presentation with potential users.
The red cues on the end of unconnected net was perceeved as a nice warning that something was unconnected.
Their expectation was that a net connected at one end should lose the second cue (on its unconnected end) if the net is named. This could be implemented either to mean "has a netname=" attribute, or that it is connected to something which has one.
This helps to preserve the semantic that "red splodge" == something to fix.
We also noted that the pin cues were not nearly as visible as they ought to be when projected!
Changed in geda: | |
status: | Fix Committed → Fix Released |
To post a comment you must log in.
Making sure that net has a "netname=" is not enough - there might be no other net with same name.
Potentially the whole hierarchy has to be traversed to check for that.
Related bug #706552 has a patch to make unconnected pin ends stand out better.