replay desync on diplomacy change
Bug #681737 reported by
cybermind
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stratagus |
Invalid
|
Undecided
|
Unassigned |
Bug Description
When stratagus reads commands on map init: if there are diplomacy change commands "SetDiplomacy", the replay goes out of sync. But if current game cycle is greater than 0, desync won't appear.
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found another way to set diplomacy on map start