Looping not in keyboard map.
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Wishlist
|
jus |
Bug Description
In lp:mixxx/1.8, hotcues and loops are a major new feature so we should incorporate them into the keymap.
There is tons of cruft in our current keyboard maps. Currently I've added hotcues 1-4 to zxcv and m,./ for channel 1 and 2 respectively. I also made Shift+ the key clear the hotcue. I moved the BPM tap buttons to q and u because they were originally in the bottom row. I'm at a loss for where to cram in looping though. Comments?
If we merged the BPM tap buttons into the beat sync button (by making one a Shift+ modifier) then that would free up two keys on each side in the QWERTYUIOP row. But we really need 3 keys for looping to make sense.
Also, we could use a handy cheat-sheet diagram for new users.
Related branches
Changed in mixxx: | |
milestone: | none → 1.8.0 |
status: | New → Confirmed |
importance: | Undecided → Low |
Changed in mixxx: | |
assignee: | nobody → RJ Ryan (rryan) |
summary: |
- Looping and hotcues not in keyboard map. + Looping not in keyboard map. |
Changed in mixxx: | |
milestone: | 1.8.0 → none |
assignee: | RJ Ryan (rryan) → nobody |
importance: | Low → Wishlist |
tags: | added: easy keyboard weekend |
Changed in mixxx: | |
assignee: | nobody → jus (jus) |
status: | Confirmed → In Progress |
Changed in mixxx: | |
milestone: | none → 1.10.0 |
status: | In Progress → Fix Committed |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
What about using the numeric keypad? Use +, Enter, and 0 on it for Loop in, Loop out, and Reloop/Exit respectively, since they're all double-size keys. Then 1-9 can be used for stored loops in a future version.
Or how about using PrtScrn/Sysreq, Scroll lock, and Pause/Break since they're all together?