Plymouth script minor bug: SetY should be SetZ
Bug #591176 reported by
Forest Bond
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
xubuntu-artwork (Ubuntu) |
Fix Released
|
Low
|
Lionel Le Folgoc |
Bug Description
Binary package hint: xubuntu-artwork
Just reading through xubuntu-logo.script when I noticed this:
logo.x = Window.GetWidth (0) / 2 - logo.width / 2;
logo.y = Window.GetHeight (0) / 2 - logo.height / 2;
logo.z = 1000;
logo.sprite.SetX (logo.x);
# label_area_y = logo_area_y + (*label_height * 2) + 60;
logo.sprite.SetY (logo.y);
logo.sprite.SetY (logo.z);
The author clearly meant to say "SetZ" in the last line, not "SetY". Shouldn't matter much in practice because the sprite with the next highest Z value has a very large value, but thought it might be helpful to report the problem anyway.
Related branches
Changed in xubuntu-artwork (Ubuntu): | |
assignee: | nobody → Lionel Le Folgoc (mrpouit) |
status: | Triaged → Fix Committed |
To post a comment you must log in.
Thanks for reporting this bug and any supporting documentation. Since this bug has enough information provided for a developer to begin work, I'm going to mark it as confirmed and let them handle it from here. Thanks for taking the time to make Ubuntu better!