Animation action reseting on Pan and LiveComposite with character move
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ren'Py |
Fix Released
|
Medium
|
Tom Rothamel |
Bug Description
I believe this is the same issue being illustrated in two ways, but it may be two issues.
The first is pan. If you pan a scene, and then have someone move into the scene, the pan quickly replays. The included example shows that happening.
The second way I'm seeing this is in using LiveComposite. The LiveComposite animation will replay when a character moves onto or off of the screen (just making a character appear on the screen without a move will not trigger the replay in either case).
I believe this is a bug perhaps related to the Animation Timebase?
It is new to 6.9.3.
The fix from Bug #385374 that works in 6.9.2 does not change the behavior of this problem in 6.9.3...
Which is to say, this bug does not occur in 6.9.2 with the modified layout.py file from Bug #385374 applied, but the bug does occur in 6.9.3 with or without that file applied (I believe it is included in 6.9.3?).
Changed in renpy: | |
status: | Fix Committed → Fix Released |
While I'm not sure the current behavior is actually buggy, it's certainly pretty useless, as it makes the shown timebase useless in something that will be moved. So I've changed Ren'Py to preserve both timebases. The fix will be in 6.10.