overkill-server crashes
Bug #406046 reported by
Jannich Brendle
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
overkill (Debian) |
New
|
Undecided
|
Unassigned | ||
overkill (Ubuntu) |
Fix Released
|
Medium
|
David Futcher |
Bug Description
Binary package hint: overkill
Ubuntu version: 9.04
package: overkill version 0.16-13
Whenever a client connected to the overkill-server and something happens (when the client gets a grenade for instance), the server crashes.
Included below is a patch to fix the problem.
description: | updated |
tags: | added: bitesize |
Changed in overkill (Ubuntu): | |
importance: | Undecided → Medium |
Changed in overkill (Ubuntu): | |
status: | New → In Progress |
assignee: | nobody → David Futcher (bobbo) |
To post a comment you must log in.
This bug was fixed in the package overkill - 0.16-13ubuntu1
---------------
overkill (0.16-13ubuntu1) karmic; urgency=low
* Add dpatch patchsys: 01_server_ action_ crash.dpatch: Patch to fix overkill-server crashes 02_overkill- test-server_ segfault. dpatch: Patch to fix segfault in test-server due to invalid memory allocation (LP: #406000) 03_chat_ buffer_ overflow. dpatch: Patch to fix buffer overflow when 04_console. c_segfault. dpatch: Patch to fix overkill crashing on
- debian/control: Add build-dependency on dpatch
- debian/rules: Update for dpatch
- Add debian/patches directory
* Apply patches to fix four crashing bugs. All patches thanks to Jannich Brendle:
- ubuntu_
when anything happens in the game (LP: #406046)
- ubuntu_
overkill-
- ubuntu_
sending chat messages over the specified limit (LP: #408557)
- ubuntu_
startup due to the code trying to copy 16 bytes into a 8 byte array (LP: #297913)
-- David Futcher <email address hidden> Sun, 09 Aug 2009 13:42:27 +0100