Locales don't get loaded - English always used
Bug #367181 reported by
Nasenbaer
This bug report is a duplicate of:
Bug #563285: Locales are not found if selected, and LANG states non-default (subcategory) name.
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This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Unknown
|
Unknown
|
|||
widelands (Debian) |
Fix Released
|
Unknown
|
|||
widelands (Ubuntu) |
Confirmed
|
Low
|
Unassigned | ||
Bug Description
Binary package hint: widelands
It seems as if some compilerflags are missing in the script for the ubuntu packjage.
This leads to the problem that Widelands can't find the locales (no translations) and that Build13 shows "UNKNOWN REVISION" as version in game.
a complete call to ./build-
./build-
The path in that flags are the ones used in Mandriva Linux. So it might be needed to fix them for Ubuntu.
Changed in widelands (Ubuntu): | |
assignee: | nobody → Andrew Starr-Bochicchio (andrewsomething) |
importance: | Undecided → Low |
status: | Confirmed → In Progress |
Changed in widelands (Debian): | |
status: | Unknown → New |
summary: |
- compile flags missing in ubuntu deb package + Locales don't get loaded - English always used |
Changed in widelands (Debian): | |
status: | New → Fix Released |
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A lot of people already mentioned this problem in our chat and our forums, so I now set it to confirmed myself.
Would be nice if someone would care for this bug - shouldn't be too hard to recompile a package with just some different compiler flags.