Wesnoth becomes unresponsive when game starts
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
wesnoth (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: wesnoth
When I open wesnoth, the menus work fine, I choose a campaign, go through the stories leading up to it, and it all works fine so far. Then the game begins and wesnoth becomes unresponsive. One cpu goes to 100%. Closing the window does nothing, killall wesnoth doesn't work, and I end up having to do kill -9
I have tried this several times, trying different campaigns and the behaviour is consistent. I have tried running it from the command line and the output seems normal.
I am running jaunty 64 bit with intel graphics. The output of lshw is attached if you want to look at the exact graphics stuff.
ProblemType: Bug
Architecture: amd64
Dependencies:
DistroRelease: Ubuntu 9.04
Package: wesnoth None [modified: /var/lib/
PackageArchitec
ProcEnviron:
PATH=(custom, user)
LANG=en_GB.UTF-8
SHELL=/bin/bash
SourcePackage: wesnoth
Uname: Linux 2.6.28-11-generic x86_64
UnreportableReason: This is not a genuine Ubuntu package
> UnreportableReason: This is not a genuine Ubuntu package
Not sure why that is the case, I have just installed it (using aptitude install ...). As far as I know it should be a genuine Ubuntu package.