JACK latency change causes crash
Bug #191518 reported by
Yorick Henning
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
High
|
Albert Santoni |
Bug Description
When you change the latency with JACK selected as API, you get a fatal assert:
First time:
ASSERT: "m_pControlObject" in file src/controlobje
Fourth time:
Debug: Opened PortAudio stream successfully... starting
Debug: PortAudio: Started stream successfully
Fatal: ASSERT: "m_pControlObject" in file src/controlobje
Aborted (core dumped)
Getting the program back into this condition, I couldn't do though. Yet another race probably... The wonders of threaded programming. :)
Changed in mixxx: | |
assignee: | nobody → gamegod |
status: | Triaged → Fix Committed |
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Yorick, does this happen in beta2 and/or SVN still?
Thanks! (I can't remember if I fixed this or not...)