Crash in player command
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Won't Fix
|
Critical
|
Unassigned |
Bug Description
Reported in https:/
FATAL ERROR - game crashed. Attempting emergency save.
...
InternetGaming: logout(
[NetClient] Closing network socket connected to 2a03:4000:
Warning: Economy still has requests left on destruction
Warning: Economy still has flags left on destruction
Warning: Economy still has warehouses left on destruction
WareList: 125 items of 30 left.
WareList: 2 items of 33 left.
...
WareList: 1 items of 102 left.
Warning: Economy still has requests left on destruction
Warning: Economy still has flags left on destruction
Warning: Economy still has warehouses left on destruction
WareList: 127 items of 0 left.
...
WareList: 12 items of 102 left.
ObjectManager: ouch! remaining objects
lastserial: 2499
[NetRelayConnec
InternetGaming: logout(
libc++abi.dylib: terminating with uncaught exception of type WException: [../src/
Abort trap: 6
ObjectManager: ouch! remaining objects
lastserial: 2499
[NetRelayConnec
InternetGaming: logout(
Related branches
- Widelands Developers: Pending requested
-
Diff: 25 lines (+8/-0)1 file modifiedsrc/logic/map_objects/tribes/productionsite.cc (+8/-0)
Changed in widelands: | |
assignee: | Benedikt Straub (nordfriese) → nobody |
status: | In Progress → Fix Committed |
Was able to reproduce this on trunk with a replay (just let the replay run another tick)
libc++abi.dylib: terminating with uncaught exception of type WException: [../src/ logic/playercom mand.cc: 1070] Unreachable code was reached.
Abort trap: 6