Setting Ocular Sensor Rotation Angle > crash
Bug #1674190 reported by
Jeremy Taylor
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stellarium |
Fix Released
|
High
|
Alexander Wolf |
Bug Description
Spotted on 0.14.3.
Installed 0.15.1.1 and checked - also reproduced.
Checked bug reports for similar bugs: found 1653315 which had a fix pushed in rev 9148
Installed 0.90.0.9208 to check fixed: Problem still recurs.
Looked in notes for the issue 1653315, and it suggested deleting v0_1 star cat files. Deleted and tried again - still reproducing the problem.
Windows 10 64 bit.
All I need to do to reproduce the problem is to open Plugins, select Oculars, select Configure, go to Sensors, and for the default sensor listed, select the Rotation Angle field and enter a number eg 179 then select a different field to lose focus -> crash. 100% repeatable.
Related branches
Changed in stellarium: | |
status: | New → Confirmed |
importance: | Undecided → High |
assignee: | nobody → Alexander Wolf (alexwolf) |
milestone: | none → 0.15.2 |
Changed in stellarium: | |
status: | Fix Committed → Fix Released |
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2017-03-20T15:06:48 m\stellarium. exe --spout=sky ------- ------- ------- ------- ------- ------- ------- ------- ------ www.stellarium. org ] ------- ------- ------- ------- ------- ------- ------- ------- ------ \Jeremy\ \AppData\ \Roaming\ \Stellarium\ \log.txt" \Jeremy\ \AppData\ \Roaming\ \Stellarium" \Jeremy\ \AppData\ \Roaming\ \Stellarium\ \config. ini" version 2.0, options QFlags(), depthBufferSize -1, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize -1, samples -1, swapBehavior 0, swapInterval 1, profile 0) version 2.1, options QFlags(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 0, swapInterval 1, profile 0) version 4.3, options QFlags(0x4), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior 2, swapInterval 1, profile 2) \Jeremy\ \AppData\ \Local\ \stellarium\ \stellarium\ \cache" ::loadCitiesBin (): TimeZone for "Kingston" not found: "Pacific/Norfolk" ::loadCitiesBin (): Summary of unknown TimeZones: \default\ \stars_ 0_0v0_7. cat\": 0_0v0_7; 4979" \default\ \stars_ 1_0v0_7. cat\": 1_0v0_7; 21806" \default\ \stars_ 2_0v0_7. cat\": 2_0v0_7; 150850" \default\ \stars_ 3_1v0_4. cat\": 3_1v0_4; 425807" preset_ sky_time is a double - treating as jday: "2451514.25001"
Windows 10
Compiled using MSVC++ 12.0 (Visual Studio 2013)
Qt runtime version: 5.6.2
Qt compilation version: 5.6.2
Addressing mode: 64-bit
Total physical memory: 8112 MB
Available physical memory: 2131 MB
Physical memory in use: 73%
Processor speed: 2594 MHz
Processor name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
Processor speed: 2594 MHz
Processor name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
Processor speed: 2594 MHz
Processor name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
Processor speed: 2594 MHz
Processor name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
C:\Program Files\Stellariu
------
[ This is Stellarium 0.90.0.9208 [trunk] - http://
[ Copyright (C) 2000-2017 Fabien Chereau et al. ]
------
Writing log file to: "C:\\Users\
File search paths:
0 . "C:\\Users\
1 . "."
Config file is: "C:\\Users\
Default surface format: QSurfaceFormat(
Desired surface format: QSurfaceFormat(
StelGLWidget constructor
StelGraphicsScene constructor
initializeGL
OpenGL supported version: "4.3.0 - Build 20.19.15.4549"
Current Format: QSurfaceFormat(
StelMainView::init
Detected: OpenGL "4.3"
Driver version string: "4.3.0 - Build 20.19.15.4549"
GL vendor is "Intel"
GL renderer is "Intel(R) HD Graphics 4400"
GL Shading Language version is "4.30 - Build 20.19.15.4549"
GLSL Version Number detected: 4.3
GLSL version is fine, we should not see a graphics problem.
Cache directory is: "C:\\Users\
StelLocationMgr
StelLocationMgr
"Pacific/Norfolk"
Please report these timezone names (this logfile) to the Stellarium developers.
Sky language is "en_NZ"
Application language is "en_NZ"
Loading Solar System data ...
Loading star data ...
"Loading \".\\stars\
"Loading \".\\stars\
"Loading \".\\stars\
"Loading \".\\stars\
Finished loading star catalogue data, max_geodesic_level: 3
navigation/
Reloading DSO d...