2017-03-20T15:06:48 Windows 10 Compiled using MSVC++ 12.0 (Visual Studio 2013) Qt runtime version: 5.6.2 Qt compilation version: 5.6.2 Addressing mode: 64-bit Total physical memory: 8112 MB Available physical memory: 2131 MB Physical memory in use: 73% Processor speed: 2594 MHz Processor name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz Processor speed: 2594 MHz Processor name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz Processor speed: 2594 MHz Processor name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz Processor speed: 2594 MHz Processor name: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz C:\Program Files\Stellarium\stellarium.exe --spout=sky -------------------------------------------------------------------- [ This is Stellarium 0.90.0.9208 [trunk] - http://www.stellarium.org ] [ Copyright (C) 2000-2017 Fabien Chereau et al. ] -------------------------------------------------------------------- Writing log file to: "C:\\Users\\Jeremy\\AppData\\Roaming\\Stellarium\\log.txt" File search paths: 0 . "C:\\Users\\Jeremy\\AppData\\Roaming\\Stellarium" 1 . "." Config file is: "C:\\Users\\Jeremy\\AppData\\Roaming\\Stellarium\\config.ini" Default surface format: QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize -1, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize -1, samples -1, swapBehavior 0, swapInterval 1, profile 0) Desired surface format: QSurfaceFormat(version 2.1, options QFlags(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 0, swapInterval 1, profile 0) StelGLWidget constructor StelGraphicsScene constructor initializeGL OpenGL supported version: "4.3.0 - Build 20.19.15.4549" Current Format: QSurfaceFormat(version 4.3, options QFlags(0x4), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior 2, swapInterval 1, profile 2) StelMainView::init Detected: OpenGL "4.3" Driver version string: "4.3.0 - Build 20.19.15.4549" GL vendor is "Intel" GL renderer is "Intel(R) HD Graphics 4400" GL Shading Language version is "4.30 - Build 20.19.15.4549" GLSL Version Number detected: 4.3 GLSL version is fine, we should not see a graphics problem. Cache directory is: "C:\\Users\\Jeremy\\AppData\\Local\\stellarium\\stellarium\\cache" StelLocationMgr::loadCitiesBin(): TimeZone for "Kingston" not found: "Pacific/Norfolk" StelLocationMgr::loadCitiesBin(): Summary of unknown TimeZones: "Pacific/Norfolk" Please report these timezone names (this logfile) to the Stellarium developers. Sky language is "en_NZ" Application language is "en_NZ" Loading Solar System data ... Loading star data ... "Loading \".\\stars\\default\\stars_0_0v0_7.cat\": 0_0v0_7; 4979" "Loading \".\\stars\\default\\stars_1_0v0_7.cat\": 1_0v0_7; 21806" "Loading \".\\stars\\default\\stars_2_0v0_7.cat\": 2_0v0_7; 150850" "Loading \".\\stars\\default\\stars_3_1v0_4.cat\": 3_1v0_4; 425807" Finished loading star catalogue data, max_geodesic_level: 3 navigation/preset_sky_time is a double - treating as jday: "2451514.25001" Reloading DSO data... Loaded 10757 DSO records LandscapeMgr: initialized Cache for 100 MB. Loading star names from ".\\skycultures\\western\\star_names.fab" Loaded 703 / 703 common star names Loading star names from ".\\stars\\default\\name.fab" Loaded 4506 / 4506 scientific star names Loading variable stars from ".\\stars\\default\\gcvs_hip_part.dat" Loaded 6916 / 6916 variable stars Loading double stars from ".\\stars\\default\\wds_hip_part.dat" Loaded 16412 / 16412 double stars Loading cross-identification data from ".\\stars\\default\\cross-id.dat" Loaded 108278 / 108278 cross-identification data records for stars Loading DSO name data ... Loaded 327 / 485 DSO name records successfully Loaded 88 / 88 constellation records successfully for culture "western" Loaded 85 / 85 constellation art records successfully for culture "western" Loaded 88 / 88 constellation names Loading constellation boundary data ... Loaded 782 constellation boundary segments stel.spout: Sender name is: stellarium stel.spout: Found 3 GPUs stel.spout: GPU 0 : Intel(R) HD Graphics Family stel.spout: GPU 1 : AMD Radeon R7 M260 stel.spout: GPU 2 : Microsoft Basic Render Driver stel.spout: Currently used: GPU 0 stel.spout: Sender has been created in OpenGL/DirectX interop mode stel.spout: DX9 mode: false Initializing basic GL shaders... Creating GUI ... Loaded plugin "Exoplanets" [Exoplanets] Version of the format of the catalog: 1 [Exoplanets] loading catalog file: "C:\\Users\\Jeremy\\AppData\\Roaming\\Stellarium\\modules\\Exoplanets\\exoplanets.json" Loaded plugin "FOV" Loaded plugin "MeteorShowers" MeteorShowersMgr: Loading catalog file: "C:\\Users\\Jeremy\\AppData\\Roaming\\Stellarium\\modules\\MeteorShowers\\showers.json" Loaded plugin "Novae" [Novae] version of the catalog: 1 [Novae] loading catalog file: "C:\\Users\\Jeremy\\AppData\\Roaming\\Stellarium\\modules\\Novae\\novae.json" Loaded plugin "Oculars" Ocular plugin - press Command-O to toggle eyepiece view mode. Press ALT-o for configuration. Oculars::validateIniFile ocular.ini exists at: "C:\\Users\\Jeremy\\AppData\\Roaming\\Stellarium\\modules\\Oculars\\ocular.ini" . Checking version... Oculars::validateIniFile found existing ini file version 3.1 Loaded plugin "Satellites" [Satellites] loading catalog file: "C:\\Users\\Jeremy\\AppData\\Roaming\\Stellarium\\modules\\Satellites\\satellites.json" Satellite has invalid orbit: "SPINSAT" "40314" Loaded plugin "SolarSystemEditor" Using the ssystem.ini file that already exists in the user directory... Got location "Christchurch, Canterbury, New Zealand (-43.5341, 172.637; Pacific/Auckland)" for IP "203.97.119.76" stel.spout: Sender stellarium released Unloaded plugin "SolarSystemEditor" Unloaded plugin "Satellites" Unloaded plugin "Oculars" Unloaded plugin "Novae" Unloaded plugin "MeteorShowers" Unloaded plugin "FOV" Unloaded plugin "Exoplanets" Downloaded 1 files (0 kbytes) in a session of 40.84 sec (average of 0 kB/s + 0 files from cache (0 kB)). LandscapeMgr: Clearing cache of 0 landscapes totalling about 0 MB.