[performance] Latency from client to screen is one frame higher under Unity8 than in other nested Mir servers
Bug #1664160 reported by
Daniel van Vugt
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Canonical System Image |
Incomplete
|
Undecided
|
Unassigned | ||
Mir |
Expired
|
Undecided
|
Unassigned | ||
qtmir (Ubuntu) |
Expired
|
Undecided
|
Unassigned | ||
unity8 (Ubuntu) |
Expired
|
Undecided
|
Unassigned |
Bug Description
Latency from client to screen is one frame higher under Unity8 than in nested demo servers.
While mirvanity is reporting around 50ms windowed under nested Mir demo servers, it can only achieve 66ms in Unity8 on the same machine with the same Mir release (0.26.1 prerelease).
tags: | added: performance unity8-desktop |
summary: |
- Latency from client to screen is one frame higher under Unity8 than in - nested demo servers + [performance] Latency from client to screen is one frame higher under + Unity8 than in nested demo servers |
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This might be explained by the QSGRenderThread not being ready... bug 1664828