Stellarium crashes when looking at Saturn, Uranus or Neptune

Bug #1510698 reported by OkinawaDolphin
12
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Stellarium
New
Undecided
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Bug Description

Steps to reproduce the crash:
1. Center Saturn, Uranus or Neptune
2. Zoom in or ALT O (ocular view)

Log file and dump report are attached.

Tags: crash mac-os-x
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OkinawaDolphin (okinawadolphin-deactivatedaccount) wrote :
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gzotti (georg-zotti) wrote :

Your system reports OpenGL2.1/GLSL1.20. This is below current hardware requirements, see FAQ https://answers.launchpad.net/stellarium/+faq/2734. However, we had reports that upgrading to El Capitan helps. Is that an option for you?

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gzotti (georg-zotti) wrote :

This may also be related to https://bugs.launchpad.net/stellarium/+bug/1448588 (Duplicate?)

gzotti (georg-zotti)
tags: added: mac-os-x
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OkinawaDolphin (okinawadolphin-deactivatedaccount) wrote :

I have already upgraded to El Capitan. The program still crashes before Saturn or Uranus even get visible. The program does not crash immediately when looking at Neptune, but when zooming in too much or activating ocular view, the program crashes.

The asteroid 2015 TB145 does disappear when zooming in, but the program does not crash by looking at it. So these bugs are unrelated.

Last year I installed Linux 12.04 on a net book I had bought five years ago. Saturn was displayed with its rings on this net book.

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gzotti (georg-zotti) wrote :

Linux 12.04? If you mean Stellarium 0.12.4 this is because its hardware requirements were lower. I had an Atom netbook with OpenGL1.4 which also worked with 0.12.4, but not 0.13.*.
I don't have a Mac and cannot further comment on its drivers, sorry. On Windows, there is proper driver support for Intel HD4000. If there are no better drivers for your Mac, the 0.12 series is your other option.

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gzotti (georg-zotti) wrote :

If ringless planets don't bother you, you can follow what has been discussed here:
https://bugs.launchpad.net/stellarium/+bug/1448588

i.e., edit ssystem.ini and set rings=false

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OkinawaDolphin (okinawadolphin-deactivatedaccount) wrote :

Settings rings=false does not help. Trying to look at Saturn, Uranus and Neptune makes Stellarium crash with the same error dump.

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OkinawaDolphin (okinawadolphin-deactivatedaccount) wrote :

Unfortunately version 0.12.4 is very slow. It uses 30% of the CPU. Everything else uses almost nothing. 60% of the memory are used, which is not much for a mac. Version 0.15.0 works reasonably fast.

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Nicolas Martignoni (nicolas-martignoni) wrote :

Can't reproduce this on my older iMac (2010) on Yosemite (OS X 10.10.5) with a recent release build of Stellarium 0.15.0.

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Alexander Wolf (alexwolf) wrote :

Are you can build Stellarium from source code?

Hint: I can't reproduce the issue, but possible comments the lines 1865-1872 in Planet.cpp will avoid crash.

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