While in Launcher keynav, icon Spread does not work as expected
Bug #1444643 reported by
Christopher Townsend
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Low
|
Christopher Townsend | ||
7.2 |
Triaged
|
Low
|
Christopher Townsend | ||
unity (Ubuntu) |
Fix Released
|
Low
|
Christopher Townsend |
Bug Description
While in Launcher keynav mode, if an icon has multiple windows open and one of the windows was last focused, clicking on the icon does not bring up the application Spread, it only focuses the window.
The expected behavior would be to open the application Spread if it was the last focused window.
Related branches
lp:~townsend/unity/fix-keynav-bfb-quicklist
- PS Jenkins bot (community): Approve (continuous-integration)
- Marco Trevisan (Treviño): Approve
-
Diff: 61 lines (+12/-0)4 files modifiedlauncher/Launcher.cpp (+5/-0)
launcher/Launcher.h (+1/-0)
launcher/LauncherController.cpp (+5/-0)
launcher/LauncherControllerPrivate.h (+1/-0)
Changed in unity: | |
status: | New → In Progress |
Changed in unity (Ubuntu): | |
status: | New → In Progress |
Changed in unity: | |
importance: | Undecided → Low |
Changed in unity (Ubuntu): | |
importance: | Undecided → Low |
Changed in unity: | |
assignee: | nobody → Christopher Townsend (townsend) |
Changed in unity (Ubuntu): | |
assignee: | nobody → Christopher Townsend (townsend) |
Changed in unity: | |
milestone: | none → 7.3.3 |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
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This bug was fixed in the package unity - 7.3.2+15. 10.20150512- 0ubuntu1
--------------- 15.10.20150512- 0ubuntu1) wily; urgency=medium
unity (7.3.2+
[ Chris Townsend ]
* Add new signal to tell the Launcher to terminate keynav mode and use
that signal when a BFB quicklist item is chosen. (LP: #1052024,
#1444643)
* Add option to enable and disable Unity low graphics mode on the fly
in ccsm or via gsettings. (LP: #1412937)
* Remove code that is no longer needed and broke opening application
spread while in Launcher keynav mode. (LP: #1445082)
* Save the active window when showing the Dash so the correct window
is focused when hiding the Dash. Fixes issue when "Always on Top"
windows are present. (LP: #1446634)
* Save the active window when showing the Hud so the correct window is
focused when hiding the Hud. Fixes issue when "Always on Top"
windows are present. (LP: #1366583)
* Send signal to ensure the Dash will show when entering keynav mode
since the first icon always highlighted is the BFB. (LP: #1444113)
* When looking for the top-most valid window in a VP, also check if
the window is focused if the window is set to Always on Top. This
allows Launcher icon spread to work properly when a window is
minimized an Always on Top exists in the group. (LP: #1131385)
* When using the left arrow to exit a Quicklist, Launcher keynav is
implied and should be active regardless of how the Quicklist was
opened. (LP: #1444626)
[ Eleni Maria Stea ]
* The skydome rendering of the cube plugin was wrong with unity
because transformation matrices set by the unityshell plugin were
left in the opengl matrix stacks affecting other compiz plugins.
Saving the compiz state at the beginning of the unityshell plugin
rendering functions and restoring it at the end of them fixes the
problem. (LP: #1446165)
-- CI Train Bot <email address hidden> Tue, 12 May 2015 13:10:15 +0000