AI Is Still Bugged

Bug #1440963 reported by Enker-Zan
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Wargus
Won't Fix
High
Kyran Jackson

Bug Description

All of the AI scripts minus the default ones are still bugged. There are like 10 different scripts to choose from, but they all do the same EXACT things, difficulty settings also does not effect this either. The AI gets to a certain point in their building routine, and just stop. They don't expand, they don't use the water to their advantage, and for some reason they are not producing enough workers. They only build maybe 8-10 and that's it, sometimes they won't even replace the lost workers. They still attack with small amounts of forces, but they do not build or use their Castle/Fortress tech.

The default AI that came with the game (Land Attack, Sea Attack, Air Attack) are quite formidable and the only AI worth playing against currently because they expand and use everything at their disposal. (minus the shipyards unless set to sea attack)

The issue with the workers also goes in conjunction with the FTM game mode because it uses the Nepherite AI scripts. I have attached another game log with what the AI is doing and also another incident with the Transports.

- WarCraft 2 Battle.net Edition
- Stratagus version 2.3.0 (latest)
- Wargus version 2.2.7 (latest)
- Windows 7

Revision history for this message
Enker-Zan (enkerzan) wrote :
Kyran Jackson (erstmap)
Changed in wargus:
status: New → Confirmed
assignee: nobody → Kyran Jackson (erstmap)
importance: Undecided → High
Revision history for this message
timfelgentreff (timfelgentreff) wrote : Moving to GitHub

This project was moved to https://github.com/Wargus/wargus. All issues were migrated there.

Changed in wargus:
status: Confirmed → Won't Fix
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