--- ----------------------------------------- --- MODULE: replay list ReplayLog( { Comment1 = "Generated by Stratagus Version 2.3.0-bzr9007", Comment2 = "Visit https://launchpad.net/stratagus for more information", Date = "04/06/15 19:51:26", Map = "Timeless Isle", MapPath = "maps/skirmish/(2)timeless-isle.smp.gz", MapId = 1, Type = 1, Race = 0, LocalPlayer = 0, Players = { { Name = "Wargustus", AIScript = "Map Default", PlayerColor = 6, Race = 1, Team = 0, Type = 5 }, { Name = "Computer", AIScript = "Iguara", PlayerColor = 0, Race = 2, Team = 0, Type = 4 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 2, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 3, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 4, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 5, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 6, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 7, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 8, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 9, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 10, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 11, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 12, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 13, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 14, Race = 0, Team = -1, Type = -1 }, { Name = "Neutral", AIScript = "Map Default", PlayerColor = 15, Race = -1, Team = -1, Type = -1 } }, Resource = 4, NumUnits = 0, Difficulty = 5, NoFow = false, Inside = false, RevealMap = 2, GameType = 1, Opponents = -1, MapRichness = -1, Engine = { 2, 3, 0 }, Network = { 2, 3, 0 } } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 1, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 1, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 2, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 2, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 3, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 3, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 4, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 4, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 5, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 5, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 6, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 6, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 7, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 7, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 8, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 8, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 9, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 9, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 10, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 10, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 11, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 11, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 12, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 12, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 13, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 13, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 0, PosY = 14, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 0, PosY = 14, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 0, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 0, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 2, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 2, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 3, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 3, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 4, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 4, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 5, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 5, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 6, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 6, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 7, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 7, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 8, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 8, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 9, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 9, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 10, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 10, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 11, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 11, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 12, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 12, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 13, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 13, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "diplomacy", Flush = 0, PosX = 1, PosY = 14, Value = [[enemy]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 0, Action = "shared-vision", Flush = 0, PosX = 1, PosY = 14, Value = [[0]], SyncRandSeed = -2023406815 } ) Log( { GameCycle = 58, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 55, PosY = 106, SyncRandSeed = 514330409 } ) Log( { GameCycle = 93, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 55, PosY = 106, Value = [[unit-town-hall]], SyncRandSeed = -982679714 } ) Log( { GameCycle = 134, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 45, PosY = 109, SyncRandSeed = 597694840 } ) Log( { GameCycle = 134, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 45, PosY = 109, SyncRandSeed = 597694840 } ) Log( { GameCycle = 134, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 45, PosY = 109, SyncRandSeed = 597694840 } ) Log( { GameCycle = 190, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 40, PosY = 106, SyncRandSeed = -1256291269 } ) Log( { GameCycle = 190, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 40, PosY = 106, SyncRandSeed = -1256291269 } ) Log( { GameCycle = 190, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 40, PosY = 106, SyncRandSeed = -1256291269 } ) Log( { GameCycle = 262, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 37, PosY = 110, SyncRandSeed = -1027744400 } ) Log( { GameCycle = 301, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 39, PosY = 110, Value = [[unit-human-barracks]], SyncRandSeed = -342355290 } ) Log( { GameCycle = 368, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 37, PosY = 105, Value = [[unit-human-barracks]], SyncRandSeed = -1993557705 } ) Log( { GameCycle = 447, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 33, PosY = 109, SyncRandSeed = 1746244164 } ) Log( { GameCycle = 463, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 33, PosY = 111, SyncRandSeed = 1849701326 } ) Log( { GameCycle = 529, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 33, PosY = 110, Value = [[unit-human-blacksmith]], SyncRandSeed = -451468824 } ) Log( { GameCycle = 1678, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 61, PosY = 110, SyncRandSeed = 1335117434 } ) Log( { GameCycle = 1711, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 65, PosY = 109, Value = [[unit-farm]], SyncRandSeed = -1035941807 } ) Log( { GameCycle = 1775, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 44, PosY = 106, SyncRandSeed = 1150482336 } ) Log( { GameCycle = 1803, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 46, PosY = 105, Value = [[unit-farm]], SyncRandSeed = -398857228 } ) Log( { GameCycle = 1859, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 45, PosY = 106, SyncRandSeed = -1559084324 } ) Log( { GameCycle = 1898, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 46, PosY = 107, Value = [[unit-farm]], SyncRandSeed = -1604133917 } ) Log( { GameCycle = 2033, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 33, PosY = 113, Value = [[unit-elven-lumber-mill]], SyncRandSeed = 1556055835 } ) Log( { GameCycle = 2091, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-sword1]], SyncRandSeed = -1661581339 } ) Log( { GameCycle = 2501, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -1844838333 } ) Log( { GameCycle = 2508, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -706159789 } ) Log( { GameCycle = 2515, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = 857172041 } ) Log( { GameCycle = 2522, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -320723842 } ) Log( { GameCycle = 2536, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = 492672583 } ) Log( { GameCycle = 2547, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = 494132525 } ) Log( { GameCycle = 2553, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -1798902318 } ) Log( { GameCycle = 2570, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-footman]], SyncRandSeed = -308131928 } ) Log( { GameCycle = 2643, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 44, PosY = 105, Value = [[unit-farm]], SyncRandSeed = -1651479047 } ) Log( { GameCycle = 2737, UnitNumber = 43, UnitIdent = "unit-town-hall", Action = "upgrade-to", Flush = 1, Value = [[unit-keep]], SyncRandSeed = -1238687398 } ) Log( { GameCycle = 2977, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 48, PosY = 110, SyncRandSeed = 642055928 } ) Log( { GameCycle = 3043, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 32, PosY = 118, SyncRandSeed = 334196140 } ) Log( { GameCycle = 3103, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 30, PosY = 120, Value = [[unit-farm]], SyncRandSeed = 678771623 } ) Log( { GameCycle = 3186, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 44, PosY = 107, Value = [[unit-farm]], SyncRandSeed = -1969688112 } ) Log( { GameCycle = 3273, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 33, PosY = 115, SyncRandSeed = 1759503199 } ) Log( { GameCycle = 3291, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 32, PosY = 119, SyncRandSeed = -352236978 } ) Log( { GameCycle = 3342, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 32, PosY = 120, Value = [[unit-farm]], SyncRandSeed = 242425583 } ) Log( { GameCycle = 3591, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 30, PosY = 118, Value = [[unit-farm]], SyncRandSeed = -598599261 } ) Log( { GameCycle = 3878, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 32, PosY = 88, SyncRandSeed = -1511116828 } ) Log( { GameCycle = 3903, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 35, PosY = 90, SyncRandSeed = -625533701 } ) Log( { GameCycle = 4005, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 34, PosY = 87, SyncRandSeed = 1563051247 } ) Log( { GameCycle = 4137, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 33, PosY = 85, Value = [[unit-human-watch-tower]], SyncRandSeed = 1503295513 } ) Log( { GameCycle = 4239, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 94, SyncRandSeed = -1629973890 } ) Log( { GameCycle = 4239, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 94, SyncRandSeed = -1629973890 } ) Log( { GameCycle = 4239, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 94, SyncRandSeed = -1629973890 } ) Log( { GameCycle = 4239, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 94, SyncRandSeed = -1629973890 } ) Log( { GameCycle = 4239, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 94, SyncRandSeed = -1629973890 } ) Log( { GameCycle = 4239, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 94, SyncRandSeed = -1629973890 } ) Log( { GameCycle = 4239, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 94, SyncRandSeed = -1629973890 } ) Log( { GameCycle = 4239, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 94, SyncRandSeed = -1629973890 } ) Log( { GameCycle = 4343, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 169256701 } ) Log( { GameCycle = 4343, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 169256701 } ) Log( { GameCycle = 4343, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 169256701 } ) Log( { GameCycle = 4343, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 169256701 } ) Log( { GameCycle = 4343, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 169256701 } ) Log( { GameCycle = 4343, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 169256701 } ) Log( { GameCycle = 4343, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 169256701 } ) Log( { GameCycle = 4343, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 169256701 } ) Log( { GameCycle = 4443, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-sword2]], SyncRandSeed = 440502401 } ) Log( { GameCycle = 4505, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 34, PosY = 118, SyncRandSeed = 802226433 } ) Log( { GameCycle = 4555, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 32, PosY = 118, Value = [[unit-farm]], SyncRandSeed = 685146788 } ) Log( { GameCycle = 4665, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 62, PosY = 109, Value = [[unit-stables]], SyncRandSeed = 1136177123 } ) Log( { GameCycle = 4734, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1123460325 } ) Log( { GameCycle = 4740, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1028735505 } ) Log( { GameCycle = 4746, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 195399995 } ) Log( { GameCycle = 4757, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 310879699 } ) Log( { GameCycle = 4773, UnitNumber = 43, UnitIdent = "unit-keep", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1184706763 } ) Log( { GameCycle = 4814, UnitNumber = 43, UnitIdent = "unit-keep", Action = "resource", Flush = 1, DestUnitNumber = 0, SyncRandSeed = 1354909239 } ) Log( { GameCycle = 4904, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 42, PosY = 106, SyncRandSeed = 1303541559 } ) Log( { GameCycle = 4992, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 33, PosY = 116, SyncRandSeed = 1492263469 } ) Log( { GameCycle = 5021, UnitNumber = 20, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 32, PosY = 116, SyncRandSeed = -71916614 } ) Log( { GameCycle = 5250, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 36, PosY = 87, SyncRandSeed = -902790198 } ) Log( { GameCycle = 5300, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 35, PosY = 85, Value = [[unit-human-watch-tower]], SyncRandSeed = -2081171183 } ) Log( { GameCycle = 5817, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 34, PosY = 119, Value = [[unit-farm]], SyncRandSeed = -947911543 } ) Log( { GameCycle = 6009, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-human-shield1]], SyncRandSeed = -513554395 } ) Log( { GameCycle = 6324, UnitNumber = 43, UnitIdent = "unit-keep", Action = "upgrade-to", Flush = 1, Value = [[unit-castle]], SyncRandSeed = -590130850 } ) Log( { GameCycle = 6415, UnitNumber = 17, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 61, PosY = 106, SyncRandSeed = 1304158213 } ) Log( { GameCycle = 6536, UnitNumber = 18, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 37, PosY = 117, SyncRandSeed = -548784319 } ) Log( { GameCycle = 6715, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 33, PosY = 87, Value = [[unit-human-watch-tower]], SyncRandSeed = -814576322 } ) Log( { GameCycle = 7137, UnitNumber = 68, UnitIdent = "unit-human-watch-tower", Action = "upgrade-to", Flush = 1, Value = [[unit-human-cannon-tower]], SyncRandSeed = -1231053758 } ) Log( { GameCycle = 7203, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 36, PosY = 88, SyncRandSeed = -972533512 } ) Log( { GameCycle = 7244, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 35, PosY = 87, Value = [[unit-human-watch-tower]], SyncRandSeed = 1233637887 } ) Log( { GameCycle = 7390, UnitNumber = 79, UnitIdent = "unit-human-watch-tower", Action = "upgrade-to", Flush = 1, Value = [[unit-human-guard-tower]], SyncRandSeed = -1345026197 } ) Log( { GameCycle = 7485, UnitNumber = 87, UnitIdent = "unit-human-watch-tower", Action = "upgrade-to", Flush = 1, Value = [[unit-human-guard-tower]], SyncRandSeed = -617207698 } ) Log( { GameCycle = 7727, UnitNumber = 91, UnitIdent = "unit-human-watch-tower", Action = "upgrade-to", Flush = 1, Value = [[unit-human-cannon-tower]], SyncRandSeed = -801206849 } ) Log( { GameCycle = 7850, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 41, PosY = 98, SyncRandSeed = -849714851 } ) Log( { GameCycle = 7920, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 51, PosY = 117, SyncRandSeed = 221738576 } ) Log( { GameCycle = 8149, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 51, PosY = 118, Value = [[unit-human-shipyard]], SyncRandSeed = -744253859 } ) Log( { GameCycle = 8290, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 44, PosY = 119, SyncRandSeed = -1322302930 } ) Log( { GameCycle = 8365, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 38, PosY = 120, Value = [[unit-human-shipyard]], SyncRandSeed = 1888040717 } ) Log( { GameCycle = 8499, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -672591364 } ) Log( { GameCycle = 8505, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -2053838662 } ) Log( { GameCycle = 8618, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 46, PosY = 112, SyncRandSeed = -1826854603 } ) Log( { GameCycle = 8804, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 54, PosY = 107, SyncRandSeed = -983934979 } ) Log( { GameCycle = 9045, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-human-shield2]], SyncRandSeed = -689254473 } ) Log( { GameCycle = 9211, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -294232604 } ) Log( { GameCycle = 9246, UnitNumber = 43, UnitIdent = "unit-castle", Action = "move", Flush = 1, PosX = 51, PosY = 117, SyncRandSeed = 1588560039 } ) Log( { GameCycle = 9498, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 682207923 } ) Log( { GameCycle = 9514, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -120166764 } ) Log( { GameCycle = 9521, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1951846356 } ) Log( { GameCycle = 9529, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 62233970 } ) Log( { GameCycle = 9536, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1022338602 } ) Log( { GameCycle = 9621, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource", Flush = 1, DestUnitNumber = 0, SyncRandSeed = 1345160283 } ) Log( { GameCycle = 9745, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 51, PosY = 118, Value = [[unit-human-foundry]], SyncRandSeed = -650727155 } ) Log( { GameCycle = 9879, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 27, PosY = 114, SyncRandSeed = 206184498 } ) Log( { GameCycle = 9940, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 24, PosY = 113, Value = [[unit-human-refinery]], SyncRandSeed = -873073687 } ) Log( { GameCycle = 10312, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -1516546905 } ) Log( { GameCycle = 10406, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -984149246 } ) Log( { GameCycle = 10829, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = -1202565627 } ) Log( { GameCycle = 10829, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = -1202565627 } ) Log( { GameCycle = 10829, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = -1202565627 } ) Log( { GameCycle = 10829, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = -1202565627 } ) Log( { GameCycle = 10829, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = -1202565627 } ) Log( { GameCycle = 10829, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = -1202565627 } ) Log( { GameCycle = 10829, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = -1202565627 } ) Log( { GameCycle = 10829, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = -1202565627 } ) Log( { GameCycle = 10870, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = -1797073440 } ) Log( { GameCycle = 10870, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = -1797073440 } ) Log( { GameCycle = 10870, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = -1797073440 } ) Log( { GameCycle = 10870, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = -1797073440 } ) Log( { GameCycle = 10870, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = -1797073440 } ) Log( { GameCycle = 10870, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = -1797073440 } ) Log( { GameCycle = 10870, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = -1797073440 } ) Log( { GameCycle = 10870, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 36, PosY = 90, SyncRandSeed = -1797073440 } ) Log( { GameCycle = 10897, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 91, SyncRandSeed = -549828619 } ) Log( { GameCycle = 10897, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 91, SyncRandSeed = -549828619 } ) Log( { GameCycle = 10897, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 91, SyncRandSeed = -549828619 } ) Log( { GameCycle = 10897, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 91, SyncRandSeed = -549828619 } ) Log( { GameCycle = 10897, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 91, SyncRandSeed = -549828619 } ) Log( { GameCycle = 10897, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 91, SyncRandSeed = -549828619 } ) Log( { GameCycle = 10897, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 91, SyncRandSeed = -549828619 } ) Log( { GameCycle = 10897, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 35, PosY = 91, SyncRandSeed = -549828619 } ) Log( { GameCycle = 10913, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = -695983281 } ) Log( { GameCycle = 10913, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = -695983281 } ) Log( { GameCycle = 10913, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = -695983281 } ) Log( { GameCycle = 10913, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = -695983281 } ) Log( { GameCycle = 10913, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = -695983281 } ) Log( { GameCycle = 10913, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = -695983281 } ) Log( { GameCycle = 10913, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = -695983281 } ) Log( { GameCycle = 10913, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = -695983281 } ) Log( { GameCycle = 10937, UnitNumber = 67, UnitIdent = "unit-footman", Action = "follow", Flush = 1, DestUnitNumber = 56, SyncRandSeed = -1785165785 } ) Log( { GameCycle = 10937, UnitNumber = 61, UnitIdent = "unit-footman", Action = "follow", Flush = 1, DestUnitNumber = 56, SyncRandSeed = -1785165785 } ) Log( { GameCycle = 10937, UnitNumber = 64, UnitIdent = "unit-footman", Action = "follow", Flush = 1, DestUnitNumber = 56, SyncRandSeed = -1785165785 } ) Log( { GameCycle = 10937, UnitNumber = 66, UnitIdent = "unit-footman", Action = "follow", Flush = 1, DestUnitNumber = 56, SyncRandSeed = -1785165785 } ) Log( { GameCycle = 10937, UnitNumber = 63, UnitIdent = "unit-footman", Action = "follow", Flush = 1, DestUnitNumber = 56, SyncRandSeed = -1785165785 } ) Log( { GameCycle = 10937, UnitNumber = 57, UnitIdent = "unit-footman", Action = "follow", Flush = 1, DestUnitNumber = 56, SyncRandSeed = -1785165785 } ) Log( { GameCycle = 10937, UnitNumber = 60, UnitIdent = "unit-footman", Action = "follow", Flush = 1, DestUnitNumber = 56, SyncRandSeed = -1785165785 } ) Log( { GameCycle = 10951, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1714960738 } ) Log( { GameCycle = 10951, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1714960738 } ) Log( { GameCycle = 10951, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1714960738 } ) Log( { GameCycle = 10951, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1714960738 } ) Log( { GameCycle = 10951, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1714960738 } ) Log( { GameCycle = 10951, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1714960738 } ) Log( { GameCycle = 10951, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1714960738 } ) Log( { GameCycle = 10951, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1714960738 } ) Log( { GameCycle = 10988, UnitNumber = 67, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 83, DestUnitNumber = 97, SyncRandSeed = 916614476 } ) Log( { GameCycle = 10988, UnitNumber = 61, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 83, DestUnitNumber = 97, SyncRandSeed = 916614476 } ) Log( { GameCycle = 10988, UnitNumber = 64, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 83, DestUnitNumber = 97, SyncRandSeed = 916614476 } ) Log( { GameCycle = 10988, UnitNumber = 66, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 83, DestUnitNumber = 97, SyncRandSeed = 916614476 } ) Log( { GameCycle = 10988, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 83, DestUnitNumber = 97, SyncRandSeed = 916614476 } ) Log( { GameCycle = 10988, UnitNumber = 56, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 83, DestUnitNumber = 97, SyncRandSeed = 916614476 } ) Log( { GameCycle = 10988, UnitNumber = 57, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 83, DestUnitNumber = 97, SyncRandSeed = 916614476 } ) Log( { GameCycle = 10988, UnitNumber = 60, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 36, PosY = 83, DestUnitNumber = 97, SyncRandSeed = 916614476 } ) Log( { GameCycle = 11157, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = 115565086 } ) Log( { GameCycle = 11157, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = 115565086 } ) Log( { GameCycle = 11157, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = 115565086 } ) Log( { GameCycle = 11157, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = 115565086 } ) Log( { GameCycle = 11157, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = 115565086 } ) Log( { GameCycle = 11157, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = 115565086 } ) Log( { GameCycle = 11157, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = 115565086 } ) Log( { GameCycle = 11157, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 38, PosY = 87, SyncRandSeed = 115565086 } ) Log( { GameCycle = 11355, UnitNumber = 109, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 84, SyncRandSeed = 1912114382 } ) Log( { GameCycle = 11355, UnitNumber = 111, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 84, SyncRandSeed = 1912114382 } ) Log( { GameCycle = 11491, UnitNumber = 109, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 83, SyncRandSeed = -1172774072 } ) Log( { GameCycle = 11491, UnitNumber = 111, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 83, SyncRandSeed = -1172774072 } ) Log( { GameCycle = 11609, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = 409470197 } ) Log( { GameCycle = 11624, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -504307666 } ) Log( { GameCycle = 11744, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 37, PosY = 99, SyncRandSeed = 1019812902 } ) Log( { GameCycle = 11848, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 36, PosY = 99, Value = [[unit-church]], SyncRandSeed = -888683397 } ) Log( { GameCycle = 12000, UnitNumber = 95, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-transport]], SyncRandSeed = -99368753 } ) Log( { GameCycle = 12133, UnitNumber = 95, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-transport]], SyncRandSeed = -1286965770 } ) Log( { GameCycle = 12310, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -2123127791 } ) Log( { GameCycle = 12318, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -75860258 } ) Log( { GameCycle = 12325, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -258594222 } ) Log( { GameCycle = 12333, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1842518399 } ) Log( { GameCycle = 12376, UnitNumber = 43, UnitIdent = "unit-castle", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 883708546 } ) Log( { GameCycle = 12474, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 63, PosY = 107, SyncRandSeed = 176990808 } ) Log( { GameCycle = 12596, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 60, PosY = 112, SyncRandSeed = -399005994 } ) Log( { GameCycle = 12711, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "stop", Flush = 1, SyncRandSeed = 1897537861 } ) Log( { GameCycle = 12711, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 100, SyncRandSeed = 1897537861 } ) Log( { GameCycle = 12711, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 115, SyncRandSeed = 1897537861 } ) Log( { GameCycle = 12875, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 29, PosY = 120, SyncRandSeed = 860437019 } ) Log( { GameCycle = 12894, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 27, PosY = 125, SyncRandSeed = -642430608 } ) Log( { GameCycle = 12967, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 10, PosY = 98, SyncRandSeed = 1163035997 } ) Log( { GameCycle = 13043, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 8, PosY = 96, SyncRandSeed = -192030958 } ) Log( { GameCycle = 13144, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 46, PosY = 121, SyncRandSeed = 1119083854 } ) Log( { GameCycle = 13170, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 48, PosY = 120, SyncRandSeed = -2019647953 } ) Log( { GameCycle = 13339, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "stop", Flush = 1, SyncRandSeed = -1727503038 } ) Log( { GameCycle = 13339, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 19, SyncRandSeed = -1727503038 } ) Log( { GameCycle = 13339, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 118, SyncRandSeed = -1727503038 } ) Log( { GameCycle = 13389, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 63, PosY = 105, SyncRandSeed = 396339991 } ) Log( { GameCycle = 13427, UnitNumber = 43, UnitIdent = "unit-castle", Action = "resource-loc", Flush = 1, PosX = 62, PosY = 105, SyncRandSeed = -1410678803 } ) Log( { GameCycle = 13892, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 71, PosY = 119, SyncRandSeed = -945924681 } ) Log( { GameCycle = 13982, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 86, PosY = 113, SyncRandSeed = 1903397653 } ) Log( { GameCycle = 14127, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 9, PosY = 91, SyncRandSeed = 1845129079 } ) Log( { GameCycle = 14176, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 9, PosY = 90, Value = [[unit-town-hall]], SyncRandSeed = 804022063 } ) Log( { GameCycle = 14351, UnitNumber = 113, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 86, SyncRandSeed = -1839352798 } ) Log( { GameCycle = 14351, UnitNumber = 114, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 86, SyncRandSeed = -1839352798 } ) Log( { GameCycle = 14512, UnitNumber = 113, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 85, SyncRandSeed = 919138565 } ) Log( { GameCycle = 14512, UnitNumber = 114, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 85, SyncRandSeed = 919138565 } ) Log( { GameCycle = 14661, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = 759567265 } ) Log( { GameCycle = 14687, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-knight]], SyncRandSeed = -31657773 } ) Log( { GameCycle = 14803, UnitNumber = 112, UnitIdent = "unit-church", Action = "research", Flush = 1, Value = [[upgrade-paladin]], SyncRandSeed = 1925633939 } ) Log( { GameCycle = 14985, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 88, PosY = 105, SyncRandSeed = -356307369 } ) Log( { GameCycle = 15046, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 89, PosY = 101, Value = [[unit-town-hall]], SyncRandSeed = -88562215 } ) Log( { GameCycle = 15460, UnitNumber = 111, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1930054943 } ) Log( { GameCycle = 15460, UnitNumber = 109, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1930054943 } ) Log( { GameCycle = 15460, UnitNumber = 114, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1930054943 } ) Log( { GameCycle = 15460, UnitNumber = 113, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -1930054943 } ) Log( { GameCycle = 15482, UnitNumber = 111, UnitIdent = "unit-knight", Action = "stop", Flush = 1, SyncRandSeed = -662377605 } ) Log( { GameCycle = 15482, UnitNumber = 109, UnitIdent = "unit-knight", Action = "stop", Flush = 1, SyncRandSeed = -662377605 } ) Log( { GameCycle = 15482, UnitNumber = 114, UnitIdent = "unit-knight", Action = "stop", Flush = 1, SyncRandSeed = -662377605 } ) Log( { GameCycle = 15482, UnitNumber = 113, UnitIdent = "unit-knight", Action = "stop", Flush = 1, SyncRandSeed = -662377605 } ) Log( { GameCycle = 15661, UnitNumber = 129, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -2016325626 } ) Log( { GameCycle = 15661, UnitNumber = 130, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 90, SyncRandSeed = -2016325626 } ) Log( { GameCycle = 15684, UnitNumber = 129, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 89, SyncRandSeed = 1090465242 } ) Log( { GameCycle = 15684, UnitNumber = 130, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 32, PosY = 89, SyncRandSeed = 1090465242 } ) Log( { GameCycle = 15888, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 17, PosY = 94, SyncRandSeed = -364763339 } ) Log( { GameCycle = 15934, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 14, PosY = 91, Value = [[unit-farm]], SyncRandSeed = 185971829 } ) Log( { GameCycle = 16131, UnitNumber = 124, UnitIdent = "unit-town-hall", Action = "resource", Flush = 1, DestUnitNumber = 6, SyncRandSeed = -517447570 } ) Log( { GameCycle = 16169, UnitNumber = 124, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 415578697 } ) Log( { GameCycle = 16184, UnitNumber = 124, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 2093166828 } ) Log( { GameCycle = 16191, UnitNumber = 124, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -197783366 } ) Log( { GameCycle = 16199, UnitNumber = 124, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1075140045 } ) Log( { GameCycle = 16205, UnitNumber = 124, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 1733884559 } ) Log( { GameCycle = 16350, UnitNumber = 112, UnitIdent = "unit-church", Action = "research", Flush = 1, Value = [[upgrade-healing]], SyncRandSeed = 1700714279 } ) Log( { GameCycle = 16597, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 3747204 } ) Log( { GameCycle = 16625, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -306726459 } ) Log( { GameCycle = 16745, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 100, SyncRandSeed = -980550118 } ) Log( { GameCycle = 16765, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 99, PosY = 100, SyncRandSeed = 1749669935 } ) Log( { GameCycle = 16812, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 98, PosY = 99, Value = [[unit-farm]], SyncRandSeed = 474050208 } ) Log( { GameCycle = 16878, UnitNumber = 128, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -1618571674 } ) Log( { GameCycle = 16886, UnitNumber = 128, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = 458101301 } ) Log( { GameCycle = 16892, UnitNumber = 128, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -321920743 } ) Log( { GameCycle = 16898, UnitNumber = 128, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -989682299 } ) Log( { GameCycle = 16904, UnitNumber = 128, UnitIdent = "unit-town-hall", Action = "train", Flush = 1, Value = [[unit-peasant]], SyncRandSeed = -2010376207 } ) Log( { GameCycle = 16948, UnitNumber = 128, UnitIdent = "unit-town-hall", Action = "resource", Flush = 1, DestUnitNumber = 5, SyncRandSeed = -661438086 } ) Log( { GameCycle = 17093, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 22, PosY = 121, SyncRandSeed = -763187804 } ) Log( { GameCycle = 17168, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 49, PosY = 120, SyncRandSeed = -1944968370 } ) Log( { GameCycle = 17230, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 68, PosY = 106, SyncRandSeed = 174224992 } ) Log( { GameCycle = 17315, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 68, PosY = 108, SyncRandSeed = -672118726 } ) Log( { GameCycle = 17464, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 82, SyncRandSeed = -657691684 } ) Log( { GameCycle = 17464, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 82, SyncRandSeed = -657691684 } ) Log( { GameCycle = 17464, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 82, SyncRandSeed = -657691684 } ) Log( { GameCycle = 17474, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = -1557731164 } ) Log( { GameCycle = 17474, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = -1557731164 } ) Log( { GameCycle = 17474, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = -1557731164 } ) Log( { GameCycle = 17491, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 83, SyncRandSeed = -1572464484 } ) Log( { GameCycle = 17491, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 83, SyncRandSeed = -1572464484 } ) Log( { GameCycle = 17491, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 83, SyncRandSeed = -1572464484 } ) Log( { GameCycle = 17513, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 44, PosY = 83, SyncRandSeed = 1707566072 } ) Log( { GameCycle = 17513, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 44, PosY = 83, SyncRandSeed = 1707566072 } ) Log( { GameCycle = 17513, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 44, PosY = 83, SyncRandSeed = 1707566072 } ) Log( { GameCycle = 17541, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = 644889310 } ) Log( { GameCycle = 17541, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = 644889310 } ) Log( { GameCycle = 17541, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = 644889310 } ) Log( { GameCycle = 17583, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 81, SyncRandSeed = 1783904780 } ) Log( { GameCycle = 17583, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 81, SyncRandSeed = 1783904780 } ) Log( { GameCycle = 17583, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 29, PosY = 81, SyncRandSeed = 1783904780 } ) Log( { GameCycle = 17625, UnitNumber = 114, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 77, SyncRandSeed = 1284919920 } ) Log( { GameCycle = 17625, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 77, SyncRandSeed = 1284919920 } ) Log( { GameCycle = 17625, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 77, SyncRandSeed = 1284919920 } ) Log( { GameCycle = 17735, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 73, DestUnitNumber = 116, SyncRandSeed = 2038007152 } ) Log( { GameCycle = 17735, UnitNumber = 111, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 73, DestUnitNumber = 116, SyncRandSeed = 2038007152 } ) Log( { GameCycle = 18008, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 27, PosY = 76, DestUnitNumber = 106, SyncRandSeed = -504811485 } ) Log( { GameCycle = 18008, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 27, PosY = 76, DestUnitNumber = 106, SyncRandSeed = -504811485 } ) Log( { GameCycle = 18008, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 27, PosY = 76, DestUnitNumber = 106, SyncRandSeed = -504811485 } ) Log( { GameCycle = 18062, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 75, SyncRandSeed = -205019408 } ) Log( { GameCycle = 18062, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 75, SyncRandSeed = -205019408 } ) Log( { GameCycle = 18062, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 75, SyncRandSeed = -205019408 } ) Log( { GameCycle = 18076, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1159647298 } ) Log( { GameCycle = 18076, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1159647298 } ) Log( { GameCycle = 18076, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = 1159647298 } ) Log( { GameCycle = 18087, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = -1679662702 } ) Log( { GameCycle = 18087, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = -1679662702 } ) Log( { GameCycle = 18087, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 25, PosY = 74, SyncRandSeed = -1679662702 } ) Log( { GameCycle = 18151, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 76, DestUnitNumber = 106, SyncRandSeed = -1212017362 } ) Log( { GameCycle = 18151, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 76, DestUnitNumber = 106, SyncRandSeed = -1212017362 } ) Log( { GameCycle = 18151, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 76, DestUnitNumber = 106, SyncRandSeed = -1212017362 } ) Log( { GameCycle = 18274, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 76, DestUnitNumber = 125, SyncRandSeed = 769865150 } ) Log( { GameCycle = 18274, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 76, DestUnitNumber = 125, SyncRandSeed = 769865150 } ) Log( { GameCycle = 18274, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 76, DestUnitNumber = 125, SyncRandSeed = 769865150 } ) Log( { GameCycle = 18347, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 74, DestUnitNumber = 116, SyncRandSeed = 361007586 } ) Log( { GameCycle = 18347, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 74, DestUnitNumber = 116, SyncRandSeed = 361007586 } ) Log( { GameCycle = 18347, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 28, PosY = 74, DestUnitNumber = 116, SyncRandSeed = 361007586 } ) Log( { GameCycle = 18410, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 82, SyncRandSeed = 139989304 } ) Log( { GameCycle = 18410, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 82, SyncRandSeed = 139989304 } ) Log( { GameCycle = 18410, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 82, SyncRandSeed = 139989304 } ) Log( { GameCycle = 18441, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1501660000 } ) Log( { GameCycle = 18441, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1501660000 } ) Log( { GameCycle = 18441, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 36, PosY = 84, SyncRandSeed = -1501660000 } ) Log( { GameCycle = 18573, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1030773033 } ) Log( { GameCycle = 18672, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 84, SyncRandSeed = 78938257 } ) Log( { GameCycle = 18672, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 84, SyncRandSeed = 78938257 } ) Log( { GameCycle = 18754, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 666495021 } ) Log( { GameCycle = 18754, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 666495021 } ) Log( { GameCycle = 18754, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 666495021 } ) Log( { GameCycle = 18754, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 666495021 } ) Log( { GameCycle = 18754, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 666495021 } ) Log( { GameCycle = 18754, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 666495021 } ) Log( { GameCycle = 18754, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 666495021 } ) Log( { GameCycle = 18754, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 40, PosY = 85, SyncRandSeed = 666495021 } ) Log( { GameCycle = 18784, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = -200701174 } ) Log( { GameCycle = 18784, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = -200701174 } ) Log( { GameCycle = 18784, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = -200701174 } ) Log( { GameCycle = 18784, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = -200701174 } ) Log( { GameCycle = 18784, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = -200701174 } ) Log( { GameCycle = 18784, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = -200701174 } ) Log( { GameCycle = 18784, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = -200701174 } ) Log( { GameCycle = 18784, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 42, PosY = 85, SyncRandSeed = -200701174 } ) Log( { GameCycle = 19218, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 83, SyncRandSeed = -80679027 } ) Log( { GameCycle = 19373, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 84, DestUnitNumber = 130, Num = 2, SyncRandSeed = -416459162 } ) Log( { GameCycle = 19373, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 84, DestUnitNumber = 130, Num = 2, SyncRandSeed = -416459162 } ) Log( { GameCycle = 19373, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 84, DestUnitNumber = 130, Num = 2, SyncRandSeed = -416459162 } ) Log( { GameCycle = 19373, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 84, DestUnitNumber = 130, Num = 2, SyncRandSeed = -416459162 } ) Log( { GameCycle = 19407, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1279925984 } ) Log( { GameCycle = 19407, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1279925984 } ) Log( { GameCycle = 19407, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1279925984 } ) Log( { GameCycle = 19407, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1279925984 } ) Log( { GameCycle = 19452, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -383805156 } ) Log( { GameCycle = 19452, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -383805156 } ) Log( { GameCycle = 19452, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -383805156 } ) Log( { GameCycle = 19452, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -383805156 } ) Log( { GameCycle = 19514, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 83, DestUnitNumber = 139, Num = 2, SyncRandSeed = -306906875 } ) Log( { GameCycle = 19514, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 83, DestUnitNumber = 139, Num = 2, SyncRandSeed = -306906875 } ) Log( { GameCycle = 19514, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 83, DestUnitNumber = 139, Num = 2, SyncRandSeed = -306906875 } ) Log( { GameCycle = 19514, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 37, PosY = 83, DestUnitNumber = 139, Num = 2, SyncRandSeed = -306906875 } ) Log( { GameCycle = 19605, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 35, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1910273156 } ) Log( { GameCycle = 19642, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 1612039895 } ) Log( { GameCycle = 19800, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -242136811 } ) Log( { GameCycle = 19800, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -242136811 } ) Log( { GameCycle = 19800, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -242136811 } ) Log( { GameCycle = 19800, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -242136811 } ) Log( { GameCycle = 19800, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -242136811 } ) Log( { GameCycle = 19909, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 1548297690 } ) Log( { GameCycle = 19909, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 1548297690 } ) Log( { GameCycle = 19909, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 1548297690 } ) Log( { GameCycle = 19909, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 1548297690 } ) Log( { GameCycle = 19909, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 1548297690 } ) Log( { GameCycle = 20006, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 428938803 } ) Log( { GameCycle = 20006, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 428938803 } ) Log( { GameCycle = 20006, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 428938803 } ) Log( { GameCycle = 20006, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 428938803 } ) Log( { GameCycle = 20006, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 428938803 } ) Log( { GameCycle = 20052, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 11300607 } ) Log( { GameCycle = 20052, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 11300607 } ) Log( { GameCycle = 20052, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 11300607 } ) Log( { GameCycle = 20052, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 11300607 } ) Log( { GameCycle = 20052, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 11300607 } ) Log( { GameCycle = 20088, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 156059739 } ) Log( { GameCycle = 20088, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 156059739 } ) Log( { GameCycle = 20088, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 156059739 } ) Log( { GameCycle = 20088, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 156059739 } ) Log( { GameCycle = 20088, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = 156059739 } ) Log( { GameCycle = 20128, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1899676560 } ) Log( { GameCycle = 20128, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1899676560 } ) Log( { GameCycle = 20128, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1899676560 } ) Log( { GameCycle = 20128, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1899676560 } ) Log( { GameCycle = 20128, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1899676560 } ) Log( { GameCycle = 20170, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1858593631 } ) Log( { GameCycle = 20170, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1858593631 } ) Log( { GameCycle = 20170, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1858593631 } ) Log( { GameCycle = 20170, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1858593631 } ) Log( { GameCycle = 20170, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1858593631 } ) Log( { GameCycle = 20203, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745328872 } ) Log( { GameCycle = 20203, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745328872 } ) Log( { GameCycle = 20203, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745328872 } ) Log( { GameCycle = 20203, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745328872 } ) Log( { GameCycle = 20203, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 36, PosY = 84, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745328872 } ) Log( { GameCycle = 20511, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -28999696 } ) Log( { GameCycle = 20537, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1227305536 } ) Log( { GameCycle = 20549, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -946289785 } ) Log( { GameCycle = 20586, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1658228274 } ) Log( { GameCycle = 20794, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 10, PosY = 95, Value = [[unit-farm]], SyncRandSeed = -423541195 } ) Log( { GameCycle = 20921, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 95, PosY = 99, Value = [[unit-farm]], SyncRandSeed = 1504249410 } ) Log( { GameCycle = 21232, UnitNumber = 101, UnitIdent = "unit-human-foundry", Action = "research", Flush = 1, Value = [[upgrade-human-ship-cannon1]], SyncRandSeed = -288500066 } ) Log( { GameCycle = 21368, UnitNumber = 95, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = 1692276712 } ) Log( { GameCycle = 21375, UnitNumber = 95, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = 1077895908 } ) Log( { GameCycle = 21382, UnitNumber = 95, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = -355553854 } ) Log( { GameCycle = 21389, UnitNumber = 95, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = 1838064808 } ) Log( { GameCycle = 21395, UnitNumber = 95, UnitIdent = "unit-human-shipyard", Action = "train", Flush = 1, Value = [[unit-human-oil-tanker]], SyncRandSeed = 1510265952 } ) Log( { GameCycle = 21432, UnitNumber = 95, UnitIdent = "unit-human-shipyard", Action = "move", Flush = 1, PosX = 19, PosY = 119, SyncRandSeed = 1033165526 } ) Log( { GameCycle = 21672, UnitNumber = 117, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 67, PosY = 102, SyncRandSeed = -270143245 } ) Log( { GameCycle = 21786, UnitNumber = 117, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 68, PosY = 100, Value = [[unit-human-refinery]], SyncRandSeed = 973475275 } ) Log( { GameCycle = 22044, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = 808858121 } ) Log( { GameCycle = 22044, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = 808858121 } ) Log( { GameCycle = 22044, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = 808858121 } ) Log( { GameCycle = 22044, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = 808858121 } ) Log( { GameCycle = 22165, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 34, PosY = 92, SyncRandSeed = -1326760944 } ) Log( { GameCycle = 22239, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = 2008196063 } ) Log( { GameCycle = 22365, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = 1532241535 } ) Log( { GameCycle = 22365, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = 1532241535 } ) Log( { GameCycle = 22365, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 91, SyncRandSeed = 1532241535 } ) Log( { GameCycle = 22463, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 84, SyncRandSeed = 877744639 } ) Log( { GameCycle = 22463, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 84, SyncRandSeed = 877744639 } ) Log( { GameCycle = 22463, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 39, PosY = 84, SyncRandSeed = 877744639 } ) Log( { GameCycle = 22526, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 83, SyncRandSeed = 391863838 } ) Log( { GameCycle = 22923, UnitNumber = 156, UnitIdent = "unit-human-oil-tanker", Action = "build", Flush = 1, PosX = 17, PosY = 113, Value = [[unit-human-oil-platform]], SyncRandSeed = 120036645 } ) Log( { GameCycle = 23036, UnitNumber = 160, UnitIdent = "unit-human-oil-tanker", Action = "move", Flush = 1, PosX = 21, PosY = 115, SyncRandSeed = 1718439784 } ) Log( { GameCycle = 23036, UnitNumber = 154, UnitIdent = "unit-human-oil-tanker", Action = "move", Flush = 1, PosX = 21, PosY = 115, SyncRandSeed = 1718439784 } ) Log( { GameCycle = 23036, UnitNumber = 158, UnitIdent = "unit-human-oil-tanker", Action = "move", Flush = 1, PosX = 21, PosY = 115, SyncRandSeed = 1718439784 } ) Log( { GameCycle = 23036, UnitNumber = 162, UnitIdent = "unit-human-oil-tanker", Action = "move", Flush = 1, PosX = 21, PosY = 115, SyncRandSeed = 1718439784 } ) Log( { GameCycle = 23093, UnitNumber = 160, UnitIdent = "unit-human-oil-tanker", Action = "resource", Flush = 1, DestUnitNumber = 163, SyncRandSeed = 1436967125 } ) Log( { GameCycle = 23093, UnitNumber = 154, UnitIdent = "unit-human-oil-tanker", Action = "resource", Flush = 1, DestUnitNumber = 163, SyncRandSeed = 1436967125 } ) Log( { GameCycle = 23093, UnitNumber = 158, UnitIdent = "unit-human-oil-tanker", Action = "resource", Flush = 1, DestUnitNumber = 163, SyncRandSeed = 1436967125 } ) Log( { GameCycle = 23093, UnitNumber = 162, UnitIdent = "unit-human-oil-tanker", Action = "resource", Flush = 1, DestUnitNumber = 163, SyncRandSeed = 1436967125 } ) Log( { GameCycle = 23283, UnitNumber = 117, UnitIdent = "unit-peasant", Action = "return", Flush = 1, DestUnitNumber = 43, SyncRandSeed = -1152843344 } ) Log( { GameCycle = 23646, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-ballista1]], SyncRandSeed = -1258205948 } ) Log( { GameCycle = 23701, UnitNumber = 52, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-ranger]], SyncRandSeed = -1855747410 } ) Log( { GameCycle = 23792, UnitNumber = 112, UnitIdent = "unit-church", Action = "research", Flush = 1, Value = [[upgrade-exorcism]], SyncRandSeed = 1777699623 } ) Log( { GameCycle = 24072, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 63, PosY = 104, SyncRandSeed = -324222518 } ) Log( { GameCycle = 24325, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 62, PosY = 103, Value = [[unit-mage-tower]], SyncRandSeed = 1731812739 } ) Log( { GameCycle = 24526, UnitNumber = 117, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 53, PosY = 101, SyncRandSeed = 1916327530 } ) Log( { GameCycle = 24550, UnitNumber = 117, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 53, PosY = 102, SyncRandSeed = -444417280 } ) Log( { GameCycle = 24728, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 102, PosY = 103, SyncRandSeed = 787510576 } ) Log( { GameCycle = 24758, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 101, PosY = 101, Value = [[unit-farm]], SyncRandSeed = -1127970899 } ) Log( { GameCycle = 24871, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 7, PosY = 95, Value = [[unit-farm]], SyncRandSeed = 470229786 } ) Log( { GameCycle = 25246, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 55, PosY = 105, SyncRandSeed = 464729183 } ) Log( { GameCycle = 25270, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "return", Flush = 1, DestUnitNumber = 43, SyncRandSeed = -1023152473 } ) Log( { GameCycle = 25359, UnitNumber = 164, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-blizzard]], SyncRandSeed = 978949624 } ) Log( { GameCycle = 25482, UnitNumber = 46, UnitIdent = "unit-human-blacksmith", Action = "research", Flush = 1, Value = [[upgrade-ballista2]], SyncRandSeed = 1370661723 } ) Log( { GameCycle = 25563, UnitNumber = 52, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-ranger-marksmanship]], SyncRandSeed = -983139292 } ) Log( { GameCycle = 25728, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 5, PosY = 94, Value = [[unit-farm]], SyncRandSeed = 601527472 } ) Log( { GameCycle = 25903, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 101, PosY = 104, Value = [[unit-farm]], SyncRandSeed = -1286264549 } ) Log( { GameCycle = 26489, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "stop", Flush = 1, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 85, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 85, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 118, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 103, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 118, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 78, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 78, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 118, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 105, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 105, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 118, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 81, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26489, UnitNumber = 81, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 118, SyncRandSeed = -1892537210 } ) Log( { GameCycle = 26813, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "stop", Flush = 1, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 123, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 115, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 108, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 108, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 115, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 76, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 76, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 115, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 102, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 102, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 115, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "follow", Flush = 0, DestUnitNumber = 82, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26813, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "board", Flush = 1, DestUnitNumber = 115, SyncRandSeed = 124676333 } ) Log( { GameCycle = 26923, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 63, PosY = 107, SyncRandSeed = -991461029 } ) Log( { GameCycle = 27228, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 62, PosY = 106, Value = [[unit-inventor]], SyncRandSeed = 1246219338 } ) Log( { GameCycle = 27285, UnitNumber = 164, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-polymorph]], SyncRandSeed = 1566743311 } ) Log( { GameCycle = 27383, UnitNumber = 52, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-longbow]], SyncRandSeed = -345752856 } ) Log( { GameCycle = 27587, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 86, PosY = 71, SyncRandSeed = -2007191242 } ) Log( { GameCycle = 27587, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 86, PosY = 71, SyncRandSeed = -2007191242 } ) Log( { GameCycle = 27660, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 98, PosY = 61, SyncRandSeed = 1726008893 } ) Log( { GameCycle = 27660, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "unload", Flush = 1, PosX = 98, PosY = 61, SyncRandSeed = 1726008893 } ) Log( { GameCycle = 27921, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1290433531 } ) Log( { GameCycle = 27928, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 121634645 } ) Log( { GameCycle = 27936, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1358399844 } ) Log( { GameCycle = 27970, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1731123335 } ) Log( { GameCycle = 27977, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 383717967 } ) Log( { GameCycle = 27983, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -303115600 } ) Log( { GameCycle = 28250, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1909409871 } ) Log( { GameCycle = 28277, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -677143465 } ) Log( { GameCycle = 28445, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 3, PosY = 93, Value = [[unit-farm]], SyncRandSeed = -1383937258 } ) Log( { GameCycle = 28586, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 98, PosY = 103, SyncRandSeed = 1167587988 } ) Log( { GameCycle = 28623, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 98, PosY = 101, Value = [[unit-farm]], SyncRandSeed = -2017159648 } ) Log( { GameCycle = 28762, UnitNumber = 105, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 112, PosY = 71, SyncRandSeed = 1004153400 } ) Log( { GameCycle = 28777, UnitNumber = 105, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 114, PosY = 71, SyncRandSeed = 1258099418 } ) Log( { GameCycle = 28955, UnitNumber = 105, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 117, PosY = 70, Value = [[unit-town-hall]], SyncRandSeed = 574886094 } ) Log( { GameCycle = 29057, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 94, PosY = 59, SyncRandSeed = -132964168 } ) Log( { GameCycle = 29082, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 95, PosY = 62, SyncRandSeed = 1332525723 } ) Log( { GameCycle = 29132, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 99, PosY = 66, SyncRandSeed = -14253604 } ) Log( { GameCycle = 29177, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 96, PosY = 64, SyncRandSeed = 566135485 } ) Log( { GameCycle = 29240, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29240, UnitNumber = 81, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29240, UnitNumber = 85, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29240, UnitNumber = 78, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29240, UnitNumber = 108, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29240, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29240, UnitNumber = 102, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29240, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29240, UnitNumber = 76, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 101, PosY = 58, SyncRandSeed = 221265198 } ) Log( { GameCycle = 29297, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 95, PosY = 60, SyncRandSeed = 914889439 } ) Log( { GameCycle = 29320, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 97, PosY = 63, SyncRandSeed = -2013225533 } ) Log( { GameCycle = 29341, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 99, PosY = 63, SyncRandSeed = -1731981640 } ) Log( { GameCycle = 29414, UnitNumber = 76, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 109, PosY = 55, SyncRandSeed = -695190220 } ) Log( { GameCycle = 29468, UnitNumber = 76, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 126, PosY = 54, SyncRandSeed = -675475074 } ) Log( { GameCycle = 29556, UnitNumber = 76, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 124, PosY = 52, Value = [[unit-town-hall]], SyncRandSeed = 759524240 } ) Log( { GameCycle = 29740, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 108, PosY = 55, Value = [[unit-elven-lumber-mill]], SyncRandSeed = 1125341290 } ) Log( { GameCycle = 29811, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 104, PosY = 49, SyncRandSeed = -739196034 } ) Log( { GameCycle = 29893, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 104, PosY = 45, Value = [[unit-elven-lumber-mill]], SyncRandSeed = -7855159 } ) Log( { GameCycle = 30079, UnitNumber = 102, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 115, PosY = 52, SyncRandSeed = 1528880614 } ) Log( { GameCycle = 30111, UnitNumber = 102, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 123, PosY = 52, SyncRandSeed = -1258845027 } ) Log( { GameCycle = 30222, UnitNumber = 78, UnitIdent = "unit-peasant", Action = "repair", Flush = 1, PosX = 124, PosY = 52, DestUnitNumber = 189, SyncRandSeed = -43680097 } ) Log( { GameCycle = 30337, UnitNumber = 78, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 125, PosY = 56, SyncRandSeed = -1911578382 } ) Log( { GameCycle = 30434, UnitNumber = 85, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 122, PosY = 69, SyncRandSeed = 23017774 } ) Log( { GameCycle = 30434, UnitNumber = 81, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 122, PosY = 69, SyncRandSeed = 23017774 } ) Log( { GameCycle = 30434, UnitNumber = 108, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 122, PosY = 69, SyncRandSeed = 23017774 } ) Log( { GameCycle = 30434, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 122, PosY = 69, SyncRandSeed = 23017774 } ) Log( { GameCycle = 30639, UnitNumber = 85, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = -778122678 } ) Log( { GameCycle = 30639, UnitNumber = 81, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = -778122678 } ) Log( { GameCycle = 30639, UnitNumber = 108, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = -778122678 } ) Log( { GameCycle = 30639, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = -778122678 } ) Log( { GameCycle = 30639, UnitNumber = 105, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 3, SyncRandSeed = -778122678 } ) Log( { GameCycle = 30901, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 117, PosY = 54, SyncRandSeed = -1019473897 } ) Log( { GameCycle = 30901, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 117, PosY = 54, SyncRandSeed = -1019473897 } ) Log( { GameCycle = 30941, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 121, PosY = 54, SyncRandSeed = 2141056658 } ) Log( { GameCycle = 30941, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 121, PosY = 54, SyncRandSeed = 2141056658 } ) Log( { GameCycle = 31021, UnitNumber = 191, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-arrow1]], SyncRandSeed = 1454999864 } ) Log( { GameCycle = 31078, UnitNumber = 190, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-ranger-scouting]], SyncRandSeed = -799611775 } ) Log( { GameCycle = 31153, UnitNumber = 102, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = -1032618108 } ) Log( { GameCycle = 31153, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = -1032618108 } ) Log( { GameCycle = 31153, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = -1032618108 } ) Log( { GameCycle = 31153, UnitNumber = 78, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = -1032618108 } ) Log( { GameCycle = 31499, UnitNumber = 76, UnitIdent = "unit-peasant", Action = "resource", Flush = 1, DestUnitNumber = 4, SyncRandSeed = 988504711 } ) Log( { GameCycle = 31722, UnitNumber = 100, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 11, PosY = 89, SyncRandSeed = -1342513738 } ) Log( { GameCycle = 31896, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 95, PosY = 101, Value = [[unit-farm]], SyncRandSeed = 2012611049 } ) Log( { GameCycle = 32075, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 83, SyncRandSeed = 722592029 } ) Log( { GameCycle = 32075, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 83, SyncRandSeed = 722592029 } ) Log( { GameCycle = 32075, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 83, SyncRandSeed = 722592029 } ) Log( { GameCycle = 32075, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 83, SyncRandSeed = 722592029 } ) Log( { GameCycle = 32075, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 83, SyncRandSeed = 722592029 } ) Log( { GameCycle = 32075, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 83, SyncRandSeed = 722592029 } ) Log( { GameCycle = 32075, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 31, PosY = 83, SyncRandSeed = 722592029 } ) Log( { GameCycle = 32158, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1831670557 } ) Log( { GameCycle = 32158, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1831670557 } ) Log( { GameCycle = 32158, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1831670557 } ) Log( { GameCycle = 32158, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1831670557 } ) Log( { GameCycle = 32158, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1831670557 } ) Log( { GameCycle = 32158, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 113, Num = 2, SyncRandSeed = -1831670557 } ) Log( { GameCycle = 32200, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 82, DestUnitNumber = 106, Num = 2, SyncRandSeed = -1088418255 } ) Log( { GameCycle = 32200, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 82, DestUnitNumber = 106, Num = 2, SyncRandSeed = -1088418255 } ) Log( { GameCycle = 32200, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 82, DestUnitNumber = 106, Num = 2, SyncRandSeed = -1088418255 } ) Log( { GameCycle = 32200, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 82, DestUnitNumber = 106, Num = 2, SyncRandSeed = -1088418255 } ) Log( { GameCycle = 32200, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 82, DestUnitNumber = 106, Num = 2, SyncRandSeed = -1088418255 } ) Log( { GameCycle = 32200, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 33, PosY = 82, DestUnitNumber = 106, Num = 2, SyncRandSeed = -1088418255 } ) Log( { GameCycle = 32234, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -2053457095 } ) Log( { GameCycle = 32234, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -2053457095 } ) Log( { GameCycle = 32234, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -2053457095 } ) Log( { GameCycle = 32234, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -2053457095 } ) Log( { GameCycle = 32234, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -2053457095 } ) Log( { GameCycle = 32234, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 32, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -2053457095 } ) Log( { GameCycle = 32272, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 79, SyncRandSeed = -1856602501 } ) Log( { GameCycle = 32272, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 79, SyncRandSeed = -1856602501 } ) Log( { GameCycle = 32272, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 79, SyncRandSeed = -1856602501 } ) Log( { GameCycle = 32272, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 79, SyncRandSeed = -1856602501 } ) Log( { GameCycle = 32272, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 79, SyncRandSeed = -1856602501 } ) Log( { GameCycle = 32272, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 79, SyncRandSeed = -1856602501 } ) Log( { GameCycle = 32272, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 79, SyncRandSeed = -1856602501 } ) Log( { GameCycle = 32309, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 77, SyncRandSeed = 1895874135 } ) Log( { GameCycle = 32309, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 77, SyncRandSeed = 1895874135 } ) Log( { GameCycle = 32309, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 77, SyncRandSeed = 1895874135 } ) Log( { GameCycle = 32309, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 77, SyncRandSeed = 1895874135 } ) Log( { GameCycle = 32309, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 77, SyncRandSeed = 1895874135 } ) Log( { GameCycle = 32309, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 77, SyncRandSeed = 1895874135 } ) Log( { GameCycle = 32309, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 77, SyncRandSeed = 1895874135 } ) Log( { GameCycle = 32363, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 76, SyncRandSeed = 2042388210 } ) Log( { GameCycle = 32363, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 76, SyncRandSeed = 2042388210 } ) Log( { GameCycle = 32363, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 76, SyncRandSeed = 2042388210 } ) Log( { GameCycle = 32363, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 76, SyncRandSeed = 2042388210 } ) Log( { GameCycle = 32363, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 76, SyncRandSeed = 2042388210 } ) Log( { GameCycle = 32363, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 76, SyncRandSeed = 2042388210 } ) Log( { GameCycle = 32363, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 45, PosY = 76, SyncRandSeed = 2042388210 } ) Log( { GameCycle = 32398, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 75, DestUnitNumber = 186, SyncRandSeed = 1947338591 } ) Log( { GameCycle = 32398, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 75, DestUnitNumber = 186, SyncRandSeed = 1947338591 } ) Log( { GameCycle = 32398, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 75, DestUnitNumber = 186, SyncRandSeed = 1947338591 } ) Log( { GameCycle = 32398, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 75, DestUnitNumber = 186, SyncRandSeed = 1947338591 } ) Log( { GameCycle = 32398, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 75, DestUnitNumber = 186, SyncRandSeed = 1947338591 } ) Log( { GameCycle = 32398, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 75, DestUnitNumber = 186, SyncRandSeed = 1947338591 } ) Log( { GameCycle = 32398, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 43, PosY = 75, DestUnitNumber = 186, SyncRandSeed = 1947338591 } ) Log( { GameCycle = 32485, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 80, SyncRandSeed = 1286369538 } ) Log( { GameCycle = 32485, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 80, SyncRandSeed = 1286369538 } ) Log( { GameCycle = 32485, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 80, SyncRandSeed = 1286369538 } ) Log( { GameCycle = 32485, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 80, SyncRandSeed = 1286369538 } ) Log( { GameCycle = 32485, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 80, SyncRandSeed = 1286369538 } ) Log( { GameCycle = 32485, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 80, SyncRandSeed = 1286369538 } ) Log( { GameCycle = 32485, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 80, SyncRandSeed = 1286369538 } ) Log( { GameCycle = 32506, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 82, SyncRandSeed = -320715177 } ) Log( { GameCycle = 32506, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 82, SyncRandSeed = -320715177 } ) Log( { GameCycle = 32506, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 82, SyncRandSeed = -320715177 } ) Log( { GameCycle = 32506, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 82, SyncRandSeed = -320715177 } ) Log( { GameCycle = 32506, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 82, SyncRandSeed = -320715177 } ) Log( { GameCycle = 32506, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 82, SyncRandSeed = -320715177 } ) Log( { GameCycle = 32506, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 34, PosY = 82, SyncRandSeed = -320715177 } ) Log( { GameCycle = 32691, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 82, SyncRandSeed = 371265402 } ) Log( { GameCycle = 32691, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 82, SyncRandSeed = 371265402 } ) Log( { GameCycle = 32691, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 82, SyncRandSeed = 371265402 } ) Log( { GameCycle = 32691, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 82, SyncRandSeed = 371265402 } ) Log( { GameCycle = 32691, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 82, SyncRandSeed = 371265402 } ) Log( { GameCycle = 32691, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 82, SyncRandSeed = 371265402 } ) Log( { GameCycle = 32691, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 37, PosY = 82, SyncRandSeed = 371265402 } ) Log( { GameCycle = 32991, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 32991, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1046843707 } ) Log( { GameCycle = 33018, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33018, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 80, SyncRandSeed = 265598449 } ) Log( { GameCycle = 33147, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33147, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, Num = 2, SyncRandSeed = -1865345851 } ) Log( { GameCycle = 33183, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33183, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 130, Num = 2, SyncRandSeed = -324412435 } ) Log( { GameCycle = 33212, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33212, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 44, PosY = 81, DestUnitNumber = 109, Num = 2, SyncRandSeed = -47140803 } ) Log( { GameCycle = 33243, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33243, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 81, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1745810161 } ) Log( { GameCycle = 33280, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33280, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 80, DestUnitNumber = 141, Num = 2, SyncRandSeed = -975440393 } ) Log( { GameCycle = 33305, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33305, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 79, DestUnitNumber = 139, Num = 2, SyncRandSeed = -1767133330 } ) Log( { GameCycle = 33329, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33329, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 79, DestUnitNumber = 113, Num = 2, SyncRandSeed = 1272661983 } ) Log( { GameCycle = 33350, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33350, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 80, DestUnitNumber = 106, Num = 2, SyncRandSeed = -396534558 } ) Log( { GameCycle = 33400, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33400, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 193, Num = 2, SyncRandSeed = -877157730 } ) Log( { GameCycle = 33526, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33526, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 40, PosY = 81, SyncRandSeed = -1640753638 } ) Log( { GameCycle = 33836, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 33836, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 86, DestUnitNumber = 67, Num = 2, SyncRandSeed = -591971285 } ) Log( { GameCycle = 34052, UnitNumber = 52, UnitIdent = "unit-elven-lumber-mill", Action = "research", Flush = 1, Value = [[upgrade-arrow2]], SyncRandSeed = -560768384 } ) Log( { GameCycle = 34230, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 65, PosY = 107, SyncRandSeed = 1186218981 } ) Log( { GameCycle = 34281, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 65, PosY = 107, Value = [[unit-farm]], SyncRandSeed = -862099510 } ) Log( { GameCycle = 34448, UnitNumber = 19, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 94, PosY = 104, SyncRandSeed = -476824358 } ) Log( { GameCycle = 34829, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = 1461020182 } ) Log( { GameCycle = 34933, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 34, PosY = 93, SyncRandSeed = 471990627 } ) Log( { GameCycle = 35049, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1039079026 } ) Log( { GameCycle = 35060, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 2102378217 } ) Log( { GameCycle = 35069, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 415416947 } ) Log( { GameCycle = 35078, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1855780250 } ) Log( { GameCycle = 35087, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 270219086 } ) Log( { GameCycle = 35108, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 628936275 } ) Log( { GameCycle = 35143, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -2010667220 } ) Log( { GameCycle = 35151, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 217579050 } ) Log( { GameCycle = 35158, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1873583220 } ) Log( { GameCycle = 35165, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 863824197 } ) Log( { GameCycle = 35174, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 742918452 } ) Log( { GameCycle = 35183, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 2125713761 } ) Log( { GameCycle = 35225, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1648695622 } ) Log( { GameCycle = 35234, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 368656780 } ) Log( { GameCycle = 35242, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1907857789 } ) Log( { GameCycle = 35281, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1631933712 } ) Log( { GameCycle = 35290, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 671281547 } ) Log( { GameCycle = 35298, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1096499153 } ) Log( { GameCycle = 35305, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1535926048 } ) Log( { GameCycle = 35422, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 66, PosY = 105, SyncRandSeed = -701150591 } ) Log( { GameCycle = 35478, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 65, PosY = 105, Value = [[unit-farm]], SyncRandSeed = 2037867383 } ) Log( { GameCycle = 35932, UnitNumber = 101, UnitIdent = "unit-human-foundry", Action = "research", Flush = 1, Value = [[upgrade-human-ship-cannon2]], SyncRandSeed = 1568395385 } ) Log( { GameCycle = 36348, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 60, PosY = 115, SyncRandSeed = -2134134179 } ) Log( { GameCycle = 36517, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 50, PosY = 111, SyncRandSeed = -1447482172 } ) Log( { GameCycle = 36603, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 51, PosY = 108, SyncRandSeed = 1268190554 } ) Log( { GameCycle = 36777, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 50, PosY = 107, Value = [[unit-gryphon-aviary]], SyncRandSeed = 2097232510 } ) Log( { GameCycle = 37456, UnitNumber = 101, UnitIdent = "unit-human-foundry", Action = "research", Flush = 1, Value = [[upgrade-human-ship-armor1]], SyncRandSeed = -1687569100 } ) Log( { GameCycle = 37716, UnitNumber = 164, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-invisibility]], SyncRandSeed = -99985594 } ) Log( { GameCycle = 37892, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 50, PosY = 104, Value = [[unit-gryphon-aviary]], SyncRandSeed = 1971615526 } ) Log( { GameCycle = 39610, UnitNumber = 101, UnitIdent = "unit-human-foundry", Action = "research", Flush = 1, Value = [[upgrade-human-ship-armor2]], SyncRandSeed = 959198179 } ) Log( { GameCycle = 40258, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "cancel-train", Flush = 1, Value = [[unit-paladin]], Num = 0, SyncRandSeed = 1587078550 } ) Log( { GameCycle = 40775, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = 2136456771 } ) Log( { GameCycle = 40775, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = 2136456771 } ) Log( { GameCycle = 40775, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = 2136456771 } ) Log( { GameCycle = 40775, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = 2136456771 } ) Log( { GameCycle = 40775, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = 2136456771 } ) Log( { GameCycle = 40775, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = 2136456771 } ) Log( { GameCycle = 40775, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = 2136456771 } ) Log( { GameCycle = 40775, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = 2136456771 } ) Log( { GameCycle = 40834, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 71, SyncRandSeed = -1775200898 } ) Log( { GameCycle = 40834, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 71, SyncRandSeed = -1775200898 } ) Log( { GameCycle = 40834, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 71, SyncRandSeed = -1775200898 } ) Log( { GameCycle = 40834, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 71, SyncRandSeed = -1775200898 } ) Log( { GameCycle = 40834, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 71, SyncRandSeed = -1775200898 } ) Log( { GameCycle = 40834, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 71, SyncRandSeed = -1775200898 } ) Log( { GameCycle = 40834, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 71, SyncRandSeed = -1775200898 } ) Log( { GameCycle = 40834, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 71, SyncRandSeed = -1775200898 } ) Log( { GameCycle = 40911, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 49, PosY = 67, SyncRandSeed = 1225376255 } ) Log( { GameCycle = 40911, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 49, PosY = 67, SyncRandSeed = 1225376255 } ) Log( { GameCycle = 40911, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 49, PosY = 67, SyncRandSeed = 1225376255 } ) Log( { GameCycle = 40911, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 49, PosY = 67, SyncRandSeed = 1225376255 } ) Log( { GameCycle = 40911, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 49, PosY = 67, SyncRandSeed = 1225376255 } ) Log( { GameCycle = 40911, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 49, PosY = 67, SyncRandSeed = 1225376255 } ) Log( { GameCycle = 40911, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 49, PosY = 67, SyncRandSeed = 1225376255 } ) Log( { GameCycle = 40911, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 49, PosY = 67, SyncRandSeed = 1225376255 } ) Log( { GameCycle = 40942, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = -17047525 } ) Log( { GameCycle = 40942, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = -17047525 } ) Log( { GameCycle = 40942, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = -17047525 } ) Log( { GameCycle = 40942, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = -17047525 } ) Log( { GameCycle = 40942, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = -17047525 } ) Log( { GameCycle = 40942, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = -17047525 } ) Log( { GameCycle = 40942, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = -17047525 } ) Log( { GameCycle = 40942, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 53, PosY = 70, SyncRandSeed = -17047525 } ) Log( { GameCycle = 40964, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 56, PosY = 71, SyncRandSeed = 557249377 } ) Log( { GameCycle = 40964, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 56, PosY = 71, SyncRandSeed = 557249377 } ) Log( { GameCycle = 40964, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 56, PosY = 71, SyncRandSeed = 557249377 } ) Log( { GameCycle = 40964, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 56, PosY = 71, SyncRandSeed = 557249377 } ) Log( { GameCycle = 40964, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 56, PosY = 71, SyncRandSeed = 557249377 } ) Log( { GameCycle = 40964, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 56, PosY = 71, SyncRandSeed = 557249377 } ) Log( { GameCycle = 40964, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 56, PosY = 71, SyncRandSeed = 557249377 } ) Log( { GameCycle = 40964, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 56, PosY = 71, SyncRandSeed = 557249377 } ) Log( { GameCycle = 40986, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 71, SyncRandSeed = 1315566752 } ) Log( { GameCycle = 40986, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 71, SyncRandSeed = 1315566752 } ) Log( { GameCycle = 40986, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 71, SyncRandSeed = 1315566752 } ) Log( { GameCycle = 40986, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 71, SyncRandSeed = 1315566752 } ) Log( { GameCycle = 40986, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 71, SyncRandSeed = 1315566752 } ) Log( { GameCycle = 40986, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 71, SyncRandSeed = 1315566752 } ) Log( { GameCycle = 40986, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 71, SyncRandSeed = 1315566752 } ) Log( { GameCycle = 40986, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 71, SyncRandSeed = 1315566752 } ) Log( { GameCycle = 41029, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 67, PosY = 72, SyncRandSeed = 1781070613 } ) Log( { GameCycle = 41029, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 67, PosY = 72, SyncRandSeed = 1781070613 } ) Log( { GameCycle = 41029, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 67, PosY = 72, SyncRandSeed = 1781070613 } ) Log( { GameCycle = 41029, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 67, PosY = 72, SyncRandSeed = 1781070613 } ) Log( { GameCycle = 41029, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 67, PosY = 72, SyncRandSeed = 1781070613 } ) Log( { GameCycle = 41029, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 67, PosY = 72, SyncRandSeed = 1781070613 } ) Log( { GameCycle = 41029, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 67, PosY = 72, SyncRandSeed = 1781070613 } ) Log( { GameCycle = 41029, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 67, PosY = 72, SyncRandSeed = 1781070613 } ) Log( { GameCycle = 41151, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1304151112 } ) Log( { GameCycle = 41151, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1304151112 } ) Log( { GameCycle = 41151, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1304151112 } ) Log( { GameCycle = 41151, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1304151112 } ) Log( { GameCycle = 41151, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1304151112 } ) Log( { GameCycle = 41151, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1304151112 } ) Log( { GameCycle = 41151, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1304151112 } ) Log( { GameCycle = 41151, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1304151112 } ) Log( { GameCycle = 41227, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1520226417 } ) Log( { GameCycle = 41227, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1520226417 } ) Log( { GameCycle = 41227, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1520226417 } ) Log( { GameCycle = 41227, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1520226417 } ) Log( { GameCycle = 41227, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1520226417 } ) Log( { GameCycle = 41227, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1520226417 } ) Log( { GameCycle = 41227, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1520226417 } ) Log( { GameCycle = 41227, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 69, PosY = 59, SyncRandSeed = -1520226417 } ) Log( { GameCycle = 41247, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 71, PosY = 60, SyncRandSeed = -348948185 } ) Log( { GameCycle = 41247, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 71, PosY = 60, SyncRandSeed = -348948185 } ) Log( { GameCycle = 41247, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 71, PosY = 60, SyncRandSeed = -348948185 } ) Log( { GameCycle = 41247, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 71, PosY = 60, SyncRandSeed = -348948185 } ) Log( { GameCycle = 41247, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 71, PosY = 60, SyncRandSeed = -348948185 } ) Log( { GameCycle = 41247, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 71, PosY = 60, SyncRandSeed = -348948185 } ) Log( { GameCycle = 41247, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 71, PosY = 60, SyncRandSeed = -348948185 } ) Log( { GameCycle = 41247, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 71, PosY = 60, SyncRandSeed = -348948185 } ) Log( { GameCycle = 41501, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41501, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 87, SyncRandSeed = 1462501741 } ) Log( { GameCycle = 41776, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 39, PosY = 95, SyncRandSeed = 1404514499 } ) Log( { GameCycle = 41841, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 39, PosY = 96, SyncRandSeed = 1694347498 } ) Log( { GameCycle = 41923, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41923, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 47, PosY = 72, SyncRandSeed = 642423723 } ) Log( { GameCycle = 41978, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 139, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 141, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 113, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 41978, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 47, PosY = 70, SyncRandSeed = 1234431954 } ) Log( { GameCycle = 42415, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42415, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 46, PosY = 73, SyncRandSeed = -904985945 } ) Log( { GameCycle = 42442, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42442, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 42, PosY = 81, SyncRandSeed = -799084210 } ) Log( { GameCycle = 42471, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42471, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 41, PosY = 83, SyncRandSeed = -230587568 } ) Log( { GameCycle = 42615, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1600178250 } ) Log( { GameCycle = 42662, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 454541716 } ) Log( { GameCycle = 42698, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1739507992 } ) Log( { GameCycle = 42915, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42915, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 85, DestUnitNumber = 130, Num = 2, SyncRandSeed = -1112979495 } ) Log( { GameCycle = 42944, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42944, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 13270460 } ) Log( { GameCycle = 42973, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 42973, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 83, DestUnitNumber = 183, Num = 2, SyncRandSeed = 1155695134 } ) Log( { GameCycle = 43000, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43000, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1116454279 } ) Log( { GameCycle = 43031, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43031, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 84, DestUnitNumber = 185, Num = 2, SyncRandSeed = 402858187 } ) Log( { GameCycle = 43063, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43063, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 82, DestUnitNumber = 180, Num = 2, SyncRandSeed = 1540918443 } ) Log( { GameCycle = 43093, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43093, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -1920582810 } ) Log( { GameCycle = 43124, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43124, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = -1363266470 } ) Log( { GameCycle = 43154, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43154, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 43, PosY = 82, DestUnitNumber = 149, Num = 2, SyncRandSeed = 1691874528 } ) Log( { GameCycle = 43190, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43190, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 84, DestUnitNumber = 193, Num = 2, SyncRandSeed = 1713085817 } ) Log( { GameCycle = 43235, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43235, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 42, PosY = 85, DestUnitNumber = 187, Num = 2, SyncRandSeed = 1856990323 } ) Log( { GameCycle = 43273, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43273, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 39, PosY = 81, DestUnitNumber = 106, Num = 2, SyncRandSeed = 2012435065 } ) Log( { GameCycle = 43376, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43376, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 82, DestUnitNumber = 188, Num = 2, SyncRandSeed = -1126808098 } ) Log( { GameCycle = 43445, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43445, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 40, PosY = 83, DestUnitNumber = 129, Num = 2, SyncRandSeed = -1966883502 } ) Log( { GameCycle = 43469, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43469, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 83, DestUnitNumber = 192, Num = 2, SyncRandSeed = 1493064026 } ) Log( { GameCycle = 43489, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43489, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "spell-cast", Flush = 1, PosX = 41, PosY = 82, DestUnitNumber = 181, Num = 2, SyncRandSeed = -421445235 } ) Log( { GameCycle = 43974, UnitNumber = 3, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 194, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 43974, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 48, PosY = 85, SyncRandSeed = 630092653 } ) Log( { GameCycle = 44015, UnitNumber = 3, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 194, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44015, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 49, PosY = 84, SyncRandSeed = -1120747850 } ) Log( { GameCycle = 44052, UnitNumber = 3, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 194, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44052, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 50, PosY = 85, SyncRandSeed = 1639279386 } ) Log( { GameCycle = 44073, UnitNumber = 3, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 194, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44073, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 54, PosY = 86, SyncRandSeed = -1935462310 } ) Log( { GameCycle = 44199, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 204, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 203, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 217, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 207, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 201, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 173, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 199, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 216, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 200, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 172, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 198, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 214, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 213, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 211, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44199, UnitNumber = 210, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 43, PosY = 83, SyncRandSeed = 2146645867 } ) Log( { GameCycle = 44379, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 2000738744 } ) Log( { GameCycle = 44388, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -801713787 } ) Log( { GameCycle = 44396, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -922128094 } ) Log( { GameCycle = 44405, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1110764761 } ) Log( { GameCycle = 44415, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 1130147838 } ) Log( { GameCycle = 44425, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 513164272 } ) Log( { GameCycle = 44461, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1188224949 } ) Log( { GameCycle = 44470, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 1737101053 } ) Log( { GameCycle = 44477, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1745266929 } ) Log( { GameCycle = 44484, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 1527600258 } ) Log( { GameCycle = 44492, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 1880711028 } ) Log( { GameCycle = 44500, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1566726156 } ) Log( { GameCycle = 44558, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1067038298 } ) Log( { GameCycle = 44567, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -1500689741 } ) Log( { GameCycle = 44608, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 781989297 } ) Log( { GameCycle = 44641, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -2124854711 } ) Log( { GameCycle = 44647, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = -217707547 } ) Log( { GameCycle = 45048, UnitNumber = 78, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 119, PosY = 49, SyncRandSeed = 1856100689 } ) Log( { GameCycle = 45048, UnitNumber = 123, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 119, PosY = 49, SyncRandSeed = 1856100689 } ) Log( { GameCycle = 45048, UnitNumber = 76, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 119, PosY = 49, SyncRandSeed = 1856100689 } ) Log( { GameCycle = 45048, UnitNumber = 102, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 119, PosY = 49, SyncRandSeed = 1856100689 } ) Log( { GameCycle = 45048, UnitNumber = 105, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 119, PosY = 49, SyncRandSeed = 1856100689 } ) Log( { GameCycle = 45123, UnitNumber = 103, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 122, PosY = 64, SyncRandSeed = 1053571036 } ) Log( { GameCycle = 45123, UnitNumber = 82, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 122, PosY = 64, SyncRandSeed = 1053571036 } ) Log( { GameCycle = 45123, UnitNumber = 85, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 122, PosY = 64, SyncRandSeed = 1053571036 } ) Log( { GameCycle = 45123, UnitNumber = 81, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 122, PosY = 64, SyncRandSeed = 1053571036 } ) Log( { GameCycle = 45123, UnitNumber = 108, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 122, PosY = 64, SyncRandSeed = 1053571036 } ) Log( { GameCycle = 45411, UnitNumber = 105, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 118, PosY = 50, SyncRandSeed = -1035319176 } ) Log( { GameCycle = 45967, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 40, PosY = 116, SyncRandSeed = -593367937 } ) Log( { GameCycle = 46039, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 39, PosY = 116, Value = [[unit-human-barracks]], SyncRandSeed = 1685257417 } ) Log( { GameCycle = 46485, UnitNumber = 164, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-flame-shield]], SyncRandSeed = 1362781563 } ) Log( { GameCycle = 46728, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 92, PosY = 60, SyncRandSeed = 1090608396 } ) Log( { GameCycle = 46747, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 91, PosY = 61, SyncRandSeed = 694338721 } ) Log( { GameCycle = 46757, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 93, PosY = 63, SyncRandSeed = 190637408 } ) Log( { GameCycle = 46766, UnitNumber = 118, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 93, PosY = 64, SyncRandSeed = -1785590370 } ) Log( { GameCycle = 46812, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 99, PosY = 64, SyncRandSeed = -1099392627 } ) Log( { GameCycle = 46836, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 99, PosY = 63, SyncRandSeed = 728615289 } ) Log( { GameCycle = 46868, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 99, PosY = 63, SyncRandSeed = 1732027619 } ) Log( { GameCycle = 46893, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 99, PosY = 62, SyncRandSeed = 1955383318 } ) Log( { GameCycle = 46931, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 100, PosY = 63, SyncRandSeed = 666968042 } ) Log( { GameCycle = 46957, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 101, PosY = 65, SyncRandSeed = 1015679961 } ) Log( { GameCycle = 47005, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 97, PosY = 64, SyncRandSeed = 708454517 } ) Log( { GameCycle = 47037, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 101, PosY = 65, SyncRandSeed = -1832905173 } ) Log( { GameCycle = 47065, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 102, PosY = 66, SyncRandSeed = 1457422439 } ) Log( { GameCycle = 47129, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 102, PosY = 68, SyncRandSeed = 1301475473 } ) Log( { GameCycle = 47171, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 102, PosY = 66, SyncRandSeed = 237190359 } ) Log( { GameCycle = 47214, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 96, PosY = 56, SyncRandSeed = 362740170 } ) Log( { GameCycle = 47334, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 95, PosY = 48, SyncRandSeed = -1593333193 } ) Log( { GameCycle = 47386, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 92, PosY = 52, SyncRandSeed = -1103958459 } ) Log( { GameCycle = 47410, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 88, PosY = 56, SyncRandSeed = -497888933 } ) Log( { GameCycle = 47438, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 92, PosY = 55, SyncRandSeed = 1133840039 } ) Log( { GameCycle = 47456, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 97, PosY = 53, SyncRandSeed = 648886401 } ) Log( { GameCycle = 47483, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 95, PosY = 57, SyncRandSeed = 1468458891 } ) Log( { GameCycle = 47505, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 96, PosY = 50, SyncRandSeed = 1813178695 } ) Log( { GameCycle = 47634, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 93, PosY = 53, SyncRandSeed = -1757173571 } ) Log( { GameCycle = 47713, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 94, PosY = 60, SyncRandSeed = 1752666345 } ) Log( { GameCycle = 47736, UnitNumber = 115, UnitIdent = "unit-human-transport", Action = "move", Flush = 1, PosX = 95, PosY = 58, SyncRandSeed = 618552232 } ) Log( { GameCycle = 47940, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 55, PosY = 113, SyncRandSeed = 1348335030 } ) Log( { GameCycle = 48110, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 59, PosY = 116, Value = [[unit-farm]], SyncRandSeed = 1712924240 } ) Log( { GameCycle = 48849, UnitNumber = 164, UnitIdent = "unit-mage-tower", Action = "research", Flush = 1, Value = [[upgrade-slow]], SyncRandSeed = 1340116470 } ) Log( { GameCycle = 48959, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 57, PosY = 116, Value = [[unit-farm]], SyncRandSeed = -1517348581 } ) Log( { GameCycle = 49298, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-ranger]], SyncRandSeed = 152332056 } ) Log( { GameCycle = 49628, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 61, PosY = 115, Value = [[unit-farm]], SyncRandSeed = 1714877299 } ) Log( { GameCycle = 49750, UnitNumber = 98, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 51, PosY = 113, SyncRandSeed = 1146146907 } ) Log( { GameCycle = 49778, UnitNumber = 98, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 44, PosY = 113, SyncRandSeed = 1468838573 } ) Log( { GameCycle = 49852, UnitNumber = 98, UnitIdent = "unit-peasant", Action = "resource-loc", Flush = 1, PosX = 36, PosY = 105, SyncRandSeed = 720339957 } ) Log( { GameCycle = 49964, UnitNumber = 117, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 40, PosY = 105, SyncRandSeed = 1197283407 } ) Log( { GameCycle = 50007, UnitNumber = 117, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 45, PosY = 104, SyncRandSeed = -39725419 } ) Log( { GameCycle = 50048, UnitNumber = 117, UnitIdent = "unit-peasant", Action = "return", Flush = 1, DestUnitNumber = 43, SyncRandSeed = -1631413793 } ) Log( { GameCycle = 50443, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 65, PosY = 53, SyncRandSeed = -981699237 } ) Log( { GameCycle = 50443, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 65, PosY = 53, SyncRandSeed = -981699237 } ) Log( { GameCycle = 50443, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 65, PosY = 53, SyncRandSeed = -981699237 } ) Log( { GameCycle = 50443, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 65, PosY = 53, SyncRandSeed = -981699237 } ) Log( { GameCycle = 50443, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 65, PosY = 53, SyncRandSeed = -981699237 } ) Log( { GameCycle = 50443, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 65, PosY = 53, SyncRandSeed = -981699237 } ) Log( { GameCycle = 50443, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 65, PosY = 53, SyncRandSeed = -981699237 } ) Log( { GameCycle = 50443, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 65, PosY = 53, SyncRandSeed = -981699237 } ) Log( { GameCycle = 50483, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 47, SyncRandSeed = -112747636 } ) Log( { GameCycle = 50483, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 47, SyncRandSeed = -112747636 } ) Log( { GameCycle = 50483, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 47, SyncRandSeed = -112747636 } ) Log( { GameCycle = 50483, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 47, SyncRandSeed = -112747636 } ) Log( { GameCycle = 50483, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 47, SyncRandSeed = -112747636 } ) Log( { GameCycle = 50483, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 47, SyncRandSeed = -112747636 } ) Log( { GameCycle = 50483, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 47, SyncRandSeed = -112747636 } ) Log( { GameCycle = 50483, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 62, PosY = 47, SyncRandSeed = -112747636 } ) Log( { GameCycle = 50623, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 64, PosY = 47, SyncRandSeed = -1987536614 } ) Log( { GameCycle = 50623, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 64, PosY = 47, SyncRandSeed = -1987536614 } ) Log( { GameCycle = 50623, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 64, PosY = 47, SyncRandSeed = -1987536614 } ) Log( { GameCycle = 50623, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 64, PosY = 47, SyncRandSeed = -1987536614 } ) Log( { GameCycle = 50623, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 64, PosY = 47, SyncRandSeed = -1987536614 } ) Log( { GameCycle = 50623, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 64, PosY = 47, SyncRandSeed = -1987536614 } ) Log( { GameCycle = 50623, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 64, PosY = 47, SyncRandSeed = -1987536614 } ) Log( { GameCycle = 50623, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 64, PosY = 47, SyncRandSeed = -1987536614 } ) Log( { GameCycle = 50670, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 61, PosY = 48, SyncRandSeed = 1753187041 } ) Log( { GameCycle = 50670, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 61, PosY = 48, SyncRandSeed = 1753187041 } ) Log( { GameCycle = 50670, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 61, PosY = 48, SyncRandSeed = 1753187041 } ) Log( { GameCycle = 50670, UnitNumber = 66, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 61, PosY = 48, SyncRandSeed = 1753187041 } ) Log( { GameCycle = 50670, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 61, PosY = 48, SyncRandSeed = 1753187041 } ) Log( { GameCycle = 50670, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 61, PosY = 48, SyncRandSeed = 1753187041 } ) Log( { GameCycle = 50670, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 61, PosY = 48, SyncRandSeed = 1753187041 } ) Log( { GameCycle = 50670, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 61, PosY = 48, SyncRandSeed = 1753187041 } ) Log( { GameCycle = 51013, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 60, PosY = 47, SyncRandSeed = -1652054961 } ) Log( { GameCycle = 51786, UnitNumber = 57, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 56, PosY = 59, DestUnitNumber = 72, SyncRandSeed = 1572267514 } ) Log( { GameCycle = 51786, UnitNumber = 61, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 56, PosY = 59, DestUnitNumber = 72, SyncRandSeed = 1572267514 } ) Log( { GameCycle = 51786, UnitNumber = 67, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 56, PosY = 59, DestUnitNumber = 72, SyncRandSeed = 1572267514 } ) Log( { GameCycle = 51786, UnitNumber = 60, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 56, PosY = 59, DestUnitNumber = 72, SyncRandSeed = 1572267514 } ) Log( { GameCycle = 51786, UnitNumber = 64, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 56, PosY = 59, DestUnitNumber = 72, SyncRandSeed = 1572267514 } ) Log( { GameCycle = 51786, UnitNumber = 56, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 56, PosY = 59, DestUnitNumber = 72, SyncRandSeed = 1572267514 } ) Log( { GameCycle = 51786, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 56, PosY = 59, DestUnitNumber = 72, SyncRandSeed = 1572267514 } ) Log( { GameCycle = 51833, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 51, PosY = 53, SyncRandSeed = -1709034321 } ) Log( { GameCycle = 51833, UnitNumber = 61, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 51, PosY = 53, SyncRandSeed = -1709034321 } ) Log( { GameCycle = 51833, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 51, PosY = 53, SyncRandSeed = -1709034321 } ) Log( { GameCycle = 51833, UnitNumber = 60, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 51, PosY = 53, SyncRandSeed = -1709034321 } ) Log( { GameCycle = 51833, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 51, PosY = 53, SyncRandSeed = -1709034321 } ) Log( { GameCycle = 51833, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 51, PosY = 53, SyncRandSeed = -1709034321 } ) Log( { GameCycle = 51833, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 51, PosY = 53, SyncRandSeed = -1709034321 } ) Log( { GameCycle = 51868, UnitNumber = 57, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 55, PosY = 58, DestUnitNumber = 70, SyncRandSeed = -1861037942 } ) Log( { GameCycle = 51868, UnitNumber = 61, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 55, PosY = 58, DestUnitNumber = 70, SyncRandSeed = -1861037942 } ) Log( { GameCycle = 51868, UnitNumber = 67, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 55, PosY = 58, DestUnitNumber = 70, SyncRandSeed = -1861037942 } ) Log( { GameCycle = 51868, UnitNumber = 60, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 55, PosY = 58, DestUnitNumber = 70, SyncRandSeed = -1861037942 } ) Log( { GameCycle = 51868, UnitNumber = 64, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 55, PosY = 58, DestUnitNumber = 70, SyncRandSeed = -1861037942 } ) Log( { GameCycle = 51868, UnitNumber = 56, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 55, PosY = 58, DestUnitNumber = 70, SyncRandSeed = -1861037942 } ) Log( { GameCycle = 51868, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 55, PosY = 58, DestUnitNumber = 70, SyncRandSeed = -1861037942 } ) Log( { GameCycle = 51929, UnitNumber = 57, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 53, SyncRandSeed = 1735551156 } ) Log( { GameCycle = 51929, UnitNumber = 56, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 53, SyncRandSeed = 1735551156 } ) Log( { GameCycle = 51929, UnitNumber = 67, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 53, SyncRandSeed = 1735551156 } ) Log( { GameCycle = 51929, UnitNumber = 63, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 53, SyncRandSeed = 1735551156 } ) Log( { GameCycle = 51929, UnitNumber = 64, UnitIdent = "unit-footman", Action = "move", Flush = 1, PosX = 50, PosY = 53, SyncRandSeed = 1735551156 } ) Log( { GameCycle = 51958, UnitNumber = 57, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 48, PosY = 53, DestUnitNumber = 212, SyncRandSeed = -1285094868 } ) Log( { GameCycle = 51958, UnitNumber = 56, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 48, PosY = 53, DestUnitNumber = 212, SyncRandSeed = -1285094868 } ) Log( { GameCycle = 51958, UnitNumber = 67, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 48, PosY = 53, DestUnitNumber = 212, SyncRandSeed = -1285094868 } ) Log( { GameCycle = 51958, UnitNumber = 63, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 48, PosY = 53, DestUnitNumber = 212, SyncRandSeed = -1285094868 } ) Log( { GameCycle = 51958, UnitNumber = 64, UnitIdent = "unit-footman", Action = "attack", Flush = 1, PosX = 48, PosY = 53, DestUnitNumber = 212, SyncRandSeed = -1285094868 } ) Log( { GameCycle = 52489, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 204, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 203, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 217, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 207, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 201, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 173, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 199, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 216, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 200, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 172, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 198, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 214, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 213, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 211, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52489, UnitNumber = 210, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 37, PosY = 48, SyncRandSeed = -1733953506 } ) Log( { GameCycle = 52537, UnitNumber = 3, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 194, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52537, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 54, PosY = 47, SyncRandSeed = 274033017 } ) Log( { GameCycle = 52589, UnitNumber = 240, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 231, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 238, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 233, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 224, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 4, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 228, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 215, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 197, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 113, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 229, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 225, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 175, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 139, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 237, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 232, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 234, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52589, UnitNumber = 243, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 43, SyncRandSeed = -1979810444 } ) Log( { GameCycle = 52896, UnitNumber = 3, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 177, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 194, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 52896, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 43, SyncRandSeed = 1018856563 } ) Log( { GameCycle = 53247, UnitNumber = 3, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 194, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 129, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53247, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 31, PosY = 12, SyncRandSeed = -196400909 } ) Log( { GameCycle = 53288, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 204, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 203, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 217, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 207, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 211, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 173, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 199, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 216, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 210, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 209, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 198, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 214, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53288, UnitNumber = 213, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 38, PosY = 8, SyncRandSeed = 1053822556 } ) Log( { GameCycle = 53342, UnitNumber = 240, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 231, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 238, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 233, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 224, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 4, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 228, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 215, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 197, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 113, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 229, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 225, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 175, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 139, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 237, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 232, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 234, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53342, UnitNumber = 243, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 41, PosY = 9, SyncRandSeed = -1638652009 } ) Log( { GameCycle = 53469, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1391149893 } ) Log( { GameCycle = 53478, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1639947312 } ) Log( { GameCycle = 53488, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 211962708 } ) Log( { GameCycle = 53514, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 547772390 } ) Log( { GameCycle = 53521, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -379701482 } ) Log( { GameCycle = 53528, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -539341822 } ) Log( { GameCycle = 53556, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -314524170 } ) Log( { GameCycle = 53566, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1586195796 } ) Log( { GameCycle = 53575, UnitNumber = 44, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 709216682 } ) Log( { GameCycle = 53611, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -209444042 } ) Log( { GameCycle = 53618, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1532345920 } ) Log( { GameCycle = 53626, UnitNumber = 45, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -281299736 } ) Log( { GameCycle = 53716, UnitNumber = 227, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -678065569 } ) Log( { GameCycle = 53724, UnitNumber = 227, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 1497397075 } ) Log( { GameCycle = 53731, UnitNumber = 227, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -1854550277 } ) Log( { GameCycle = 53739, UnitNumber = 227, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -244816910 } ) Log( { GameCycle = 53751, UnitNumber = 227, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = 226118343 } ) Log( { GameCycle = 53760, UnitNumber = 227, UnitIdent = "unit-human-barracks", Action = "train", Flush = 1, Value = [[unit-paladin]], SyncRandSeed = -2064161801 } ) Log( { GameCycle = 53924, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "move", Flush = 1, PosX = 41, PosY = 101, SyncRandSeed = 685984671 } ) Log( { GameCycle = 54089, UnitNumber = 107, UnitIdent = "unit-peasant", Action = "build", Flush = 1, PosX = 42, PosY = 99, Value = [[unit-human-barracks]], SyncRandSeed = -735140627 } ) Log( { GameCycle = 54773, UnitNumber = 227, UnitIdent = "unit-human-barracks", Action = "move", Flush = 1, PosX = 37, PosY = 96, SyncRandSeed = 1456887441 } ) Log( { GameCycle = 54883, UnitNumber = 241, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 90, SyncRandSeed = -1577539219 } ) Log( { GameCycle = 54883, UnitNumber = 60, UnitIdent = "unit-paladin", Action = "move", Flush = 1, PosX = 38, PosY = 90, SyncRandSeed = -1577539219 } ) Log( { GameCycle = 55004, UnitNumber = 241, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 57, PosY = 14, SyncRandSeed = 747479746 } ) Log( { GameCycle = 55004, UnitNumber = 60, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 57, PosY = 14, SyncRandSeed = 747479746 } ) Log( { GameCycle = 55004, UnitNumber = 126, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 57, PosY = 14, SyncRandSeed = 747479746 } ) Log( { GameCycle = 55004, UnitNumber = 22, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 57, PosY = 14, SyncRandSeed = 747479746 } ) Log( { GameCycle = 55004, UnitNumber = 61, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 57, PosY = 14, SyncRandSeed = 747479746 } ) Log( { GameCycle = 55004, UnitNumber = 70, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 57, PosY = 14, SyncRandSeed = 747479746 } ) Log( { GameCycle = 55050, UnitNumber = 3, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 187, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 130, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 106, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 188, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 181, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 180, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 149, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 151, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 152, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 192, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 183, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 185, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 109, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55050, UnitNumber = 193, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 1567858017 } ) Log( { GameCycle = 55106, UnitNumber = 219, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = -1231128425 } ) Log( { GameCycle = 55106, UnitNumber = 206, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = -1231128425 } ) Log( { GameCycle = 55106, UnitNumber = 199, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = -1231128425 } ) Log( { GameCycle = 55106, UnitNumber = 216, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = -1231128425 } ) Log( { GameCycle = 55106, UnitNumber = 210, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = -1231128425 } ) Log( { GameCycle = 55106, UnitNumber = 207, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = -1231128425 } ) Log( { GameCycle = 55106, UnitNumber = 214, UnitIdent = "unit-paladin", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = -1231128425 } ) Log( { GameCycle = 55210, UnitNumber = 240, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 231, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 238, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 233, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 224, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 4, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 228, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 215, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 197, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 113, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 229, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 225, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 175, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 139, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 237, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 232, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 234, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } ) Log( { GameCycle = 55210, UnitNumber = 243, UnitIdent = "unit-ranger", Action = "attack", Flush = 1, PosX = 58, PosY = 13, SyncRandSeed = 701795563 } )