python-soya can't cache data
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
soya (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
This is on gutsy gibbon 7.10. Using python-soya version 0.13.2-3ubuntu1
I tried to run balazar at its lowest most settings, integrated chipset 845 GLM (8 MB VRAM) . It hangs at the first screen.
shirish@
* Balazar * Balazar lives in /usr/share/games
* Soya * Using 8 bits stencil buffer
* Soya * version 0.13.2
* Using OpenGL 1.3 Mesa 7.0
* - renderer : Mesa DRI Intel(R) 845G 20061017 x86/MMX/SSE2
* - vendor : Tungsten Graphics, Inc
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 4
* - maximum texture size : 2048 pixels
* Using OpenAL 1.1
* - renderer : Software
* - vendor : OpenAL Community
* Soya * Using 16 bits stencil buffer
* Tofu * Creating new player shirish...
* Balazar * Creating level 0, 0...
* Tofu * Level level_0_0 145751236 activated !
* Tofu * Player shirish login !
* Soya * Computing neighbor for Cal3D model, and caching the result in file /usr/share/
* Soya * Can't cache Cal3D neighbor face data in file /usr/share/
Please look into it. Thanx.
I have seen this happening again & again. The game just hangs at the first screen itself. The keyboard doesn't function, nothing functions. No way to kill it except killing the terminal tab.
description: | updated |
Thanks for your report. Can you see if this problem is still present in a newer release? If so, this is going to be an upstream bug so we'll need to forward it to the soya developers.