Activity log for bug #127633

Date Who What changed Old value New value Message
2007-07-22 21:40:37 Shirish Agarwal bug added bug
2007-07-22 21:41:55 Shirish Agarwal description This is on gutsy gibbon 7.10. Using python-soya version 0.13.2-3ubuntu1 I tried to run balazar at its lowest most settings, integrated chipset 845 GLM (8 MB VRAM) . It hangs at the first screen. shirish@Mugglewille:~$ balazar * Balazar * Balazar lives in /usr/share/games * Soya * Using 8 bits stencil buffer * Soya * version 0.13.2 * Using OpenGL 1.3 Mesa 7.0 * - renderer : Mesa DRI Intel(R) 845G 20061017 x86/MMX/SSE2 * - vendor : Tungsten Graphics, Inc * - maximum number of lights : 8 * - maximum number of clip planes : 6 * - maximum number of texture units : 4 * - maximum texture size : 2048 pixels * Using OpenAL 1.1 * - renderer : Software * - vendor : OpenAL Community * Soya * Using 16 bits stencil buffer * Tofu * Creating new player shirish... * Balazar * Creating level 0, 0... * Tofu * Level level_0_0 145751236 activated ! * Tofu * Player shirish login ! * Soya * Computing neighbor for Cal3D model, and caching the result in file /usr/share/games/balazar/shapes/balazar/neighbors_0-0... * Soya * Can't cache Cal3D neighbor face data in file /usr/share/games/balazar/shapes/balazar/neighbors_0-0 Please look into it. Thanx. I have seen this happening again & again. This is on gutsy gibbon 7.10. Using python-soya version 0.13.2-3ubuntu1 I tried to run balazar at its lowest most settings, integrated chipset 845 GLM (8 MB VRAM) . It hangs at the first screen. shirish@Mugglewille:~$ balazar * Balazar * Balazar lives in /usr/share/games * Soya * Using 8 bits stencil buffer * Soya * version 0.13.2 * Using OpenGL 1.3 Mesa 7.0 * - renderer : Mesa DRI Intel(R) 845G 20061017 x86/MMX/SSE2 * - vendor : Tungsten Graphics, Inc * - maximum number of lights : 8 * - maximum number of clip planes : 6 * - maximum number of texture units : 4 * - maximum texture size : 2048 pixels * Using OpenAL 1.1 * - renderer : Software * - vendor : OpenAL Community * Soya * Using 16 bits stencil buffer * Tofu * Creating new player shirish... * Balazar * Creating level 0, 0... * Tofu * Level level_0_0 145751236 activated ! * Tofu * Player shirish login ! * Soya * Computing neighbor for Cal3D model, and caching the result in file /usr/share/games/balazar/shapes/balazar/neighbors_0-0... * Soya * Can't cache Cal3D neighbor face data in file /usr/share/games/balazar/shapes/balazar/neighbors_0-0 Please look into it. Thanx. I have seen this happening again & again. The game just hangs at the first screen itself. The keyboard doesn't function, nothing functions. No way to kill it except killing the terminal tab.
2008-11-08 13:16:26 Iain Lane soya: status New Incomplete
2008-11-08 13:16:26 Iain Lane soya: statusexplanation Thanks for your report. Can you see if this problem is still present in a newer release? If so, this is going to be an upstream bug so we'll need to forward it to the soya developers.
2009-10-04 18:14:00 Victor Vargas soya (Ubuntu): status Incomplete Invalid