Dash Overlay scrollbars should allow dragging, until the scrollbars themselfs hit the top/end of the track.
Bug #1163616 reported by
Brandon Schaefer
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Brandon Schaefer | ||
unity (Ubuntu) |
Fix Released
|
Medium
|
Brandon Schaefer |
Bug Description
For the dash previews if there is enough text to have a scrollbar and you grab the overlay scrollbar below the thin one you can't drag the scroll bar all the way down. You have to re-grab the scroll bar again until you're above it... It stops once the overlay scrollbar hits the bottom of the track.
What should happen, is it keeps dragging the scrollbar until it itself has reached the bottom or top of the track.
Design has approved this before, but now im just making a bug about it...
Related branches
lp:~brandontschaefer/unity/lp.1163616-fix
- PS Jenkins bot (community): Approve (continuous-integration)
- Andrea Azzarone (community): Approve
-
Diff: 84 lines (+24/-7)2 files modifiedtests/test_overlay_scrollbar.cpp (+19/-0)
unity-shared/PlacesOverlayVScrollBar.cpp (+5/-7)
Changed in unity: | |
status: | New → In Progress |
Changed in unity (Ubuntu): | |
status: | New → In Progress |
Changed in unity: | |
assignee: | nobody → Brandon Schaefer (brandontschaefer) |
Changed in unity (Ubuntu): | |
assignee: | nobody → Brandon Schaefer (brandontschaefer) |
Changed in unity: | |
milestone: | none → 7.0.0 |
summary: |
- Dash Overlay scrollbars should allow outof bounds dragging, until its - hit the top/end of the track. + Dash Overlay scrollbars should allow dragging, until the scrollbars + themselfs hit the top/end of the track. |
Changed in unity: | |
importance: | Undecided → Medium |
Changed in unity (Ubuntu): | |
importance: | Undecided → Medium |
description: | updated |
Changed in unity (Ubuntu): | |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
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Fix committed into lp:unity at revision None, scheduled for release in unity, milestone backlog