Feature request: increase the number of samplers
Bug #1063203 reported by
5th_base
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Fix Released
|
Wishlist
|
jus |
Bug Description
I'm using Mixxx for live commentary at sports events and I frequently play short samples depending on game situations. I could really need a few more than four; an increase to 6 or 8 would be great. Implemented correctly, this should not impact any existing skins (which would remain with four samplers), but additional skins could be created with the increased number of samplers as needed.
Related branches
lp:~mixxxdevelopers/mixxx/1.11-skins
(Merged)
Changed in mixxx: | |
status: | New → Confirmed |
importance: | Undecided → Wishlist |
Changed in mixxx: | |
status: | In Progress → Fix Committed |
Changed in mixxx: | |
status: | Fix Committed → Fix Released |
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Thats a really cool use for Mixxx :-)
Meanwhile you could use the hotcue points in the existing 4 samplers to get 5 cuepoints (start+4 hotcues) per sample deck.
Makes 20 possible cues. You can trigger the hotcues via screen, custom keyboard or midi mapping.
Merge 5 of your short samples in an audio editor (e.g. Audacity) and maybe add some silence in between the individual samples for safety ( in Audacity Menu>Generate> Silence) . Export as single compatible file into Mixxx, throw the file to a sample or deck and set your Hotcues. Done.