Are there actually *any* hotkeys in unity-2d which *aren't* hard-coded? I could easily adapt it to use the same system as the other keys, but there doesn't seem to be one. And adding a whole new hotkey system in a patch without checking with the maintainers seems like overkill. I could also just use a plain DConf setting for the keystroke, but I can't find an accessor in Qt to turn a string representing a keystroke into the Qt::Key and modifier used for that keystroke.
Are there actually *any* hotkeys in unity-2d which *aren't* hard-coded? I could easily adapt it to use the same system as the other keys, but there doesn't seem to be one. And adding a whole new hotkey system in a patch without checking with the maintainers seems like overkill. I could also just use a plain DConf setting for the keystroke, but I can't find an accessor in Qt to turn a string representing a keystroke into the Qt::Key and modifier used for that keystroke.