Comment 26 for bug 754583

Revision history for this message
manny (estelar57) wrote :

@John T. Folden

-50px: hm, the 50px might solve the problem for some, but will create confusion for others, who will be clueless as to why the launcher is not revealing. And to launch the first icon, you would need to point your mouse somewhere else. Some might even think something is wrong with their system or that this is a bug. The idea is creative (out of the box), but it still has those flaws.

-visual indication: for those that dont need the indication, they could disable it or set the pixels to 0, maybe add more pixels if they want to. 100% would be equal to launcher "always visible". Anyway 4 or 5px on a transparent launcher is barely noticeable, unless there is an alert (which is what we want people to notice the most).

-Alerts: they do pop out for a split second. That is and looks good. But the blue triangle at the top makes people target their mouse to that area instead of where the alert was originated, so they get 2 alerts in 2 different places for 1 app, thanks to the blue triangle...

for top left reveal behavior is ok, but for the "left edge reveal" it can be confusing.

Anyway, this is design in process, unity has still a way to go, so any idea is welcome to be discussed.