I love global menu integration on maximized windows. However @2560x1440 resolution, not only is it a chore to move the pointer up to the menu area for non-maximized windows, but often I will mistakenly interact with the menu of a non-maximized window, intending to bring focus to & use the menu of a maximized window behind. This situation arises frequently and I find myself constantly searching for click-able white space in a non-focused application window to bring focus before interacting with their respective menu. Arghhh!
Between this usability issue, and not being able to minimize windows with the launcher (bug #733349), the unity interface sure requires a lot more time, thinking, mouse clicks, and pointer movement to complete otherwise simple tasks!
Here's hoping these two glaring efficiency issues are fully addressed with Oneiric.
I love global menu integration on maximized windows. However @2560x1440 resolution, not only is it a chore to move the pointer up to the menu area for non-maximized windows, but often I will mistakenly interact with the menu of a non-maximized window, intending to bring focus to & use the menu of a maximized window behind. This situation arises frequently and I find myself constantly searching for click-able white space in a non-focused application window to bring focus before interacting with their respective menu. Arghhh!
Between this usability issue, and not being able to minimize windows with the launcher (bug #733349), the unity interface sure requires a lot more time, thinking, mouse clicks, and pointer movement to complete otherwise simple tasks!
Here's hoping these two glaring efficiency issues are fully addressed with Oneiric.