Comment 17 for bug 201681

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Daniel Pfeiffer (occitan-a) wrote : Re: Cursor position changes relative to window while dragging windows

I am also experiencing this in 12.04 Unity 3D in multiscreen mode. The edge resistance between the screens (which I love) is very annoyingly much weaker for mouse movements than for window movements – when it should be the same. The window edge will hang at the screen edge, while the mouse moves near it and beyond onto the other screen. Now I am still effectively dragging the window, even though the mouse is completely outside it. If I speed up mouse movement a lot, the window will then follow onto the next viewport, but far behind the mouse.