I enabled RESPAWN_HACK on trunk and it didn't compile. After looking at the code, I figured out that someone passed an extra function parameter to sg_RespawnPlayer.
What it should look like: sg_RespawnPlayer(grid, &arena, p);
What it actually looks like: sg_RespawnPlayer(time, grid, &arena, p);
I enabled RESPAWN_HACK on trunk and it didn't compile. After looking at the code, I figured out that someone passed an extra function parameter to sg_RespawnPlayer.
What it should look like: sg_RespawnPlaye r(grid, &arena, p); r(time, grid, &arena, p);
What it actually looks like: sg_RespawnPlaye
sg_RespawnPlayer is declared as: void sg_RespawnPlaye r(eGrid *grid, gArena *arena, ePlayerNetID *p)
I don't see a REAL time in there.
This is on line 2962 of gGame.cpp.