Comment 2 for bug 1804891

Revision history for this message
Armanelgtron (armanelgtron) wrote :

A more useful backtrace (on +ap this time though, meh):

#0 0x00005555556e9822 in ePlayerNetID::IsSilenced (this=0x0)
    at engine/ePlayer.h:393
#1 0x0000555555719c4e in eVoteItemHarm::CheckValidNoHarm (
    this=0x555555fd5bd0, senderID=1) at engine/eVoter.cpp:1190
#2 0x0000555555719ddc in eVoteItemHarm::DoCheckValid (this=0x555555fd5bd0,
    senderID=1) at engine/eVoter.cpp:1215
#3 0x000055555571be70 in eVoteItemKickServerControlled::DoCheckValid (
    this=0x555555fd5b30, senderID=1) at engine/eVoter.cpp:1643
#4 0x0000555555718d17 in eVoteItem::CheckValid (this=0x555555fd5b70,
    senderID=1) at engine/eVoter.cpp:676
#5 0x0000555555717420 in eVoteItem::FillFromMessage (this=0x555555fd5b70,
    m=...) at engine/eVoter.cpp:251
#6 0x0000555555714a1b in se_HandleKickVote (m=...) at engine/eVoter.cpp:1664
#7 0x000055555575707d in nDescriptor::HandleMessage (message=...)
    at network/nNetwork.cpp:618
#8 0x000055555575e139 in rec_peer (peer=33) at network/nNetwork.cpp:2892
#9 0x00005555557610b3 in sn_Receive () at network/nNetwork.cpp:3674
#10 0x00005555555e3fa3 in sg_Receive () at tron/gGame.cpp:2292
#11 0x00005555555eed78 in sg_EnterGameCore (enter_state=nSERVER)
    at tron/gGame.cpp:5629
#12 0x00005555555eef17 in sg_EnterGame (enter_state=nSERVER)
    at tron/gGame.cpp:5702
#13 0x00005555555e3968 in own_game (enter_state=nSERVER) at tron/gGame.cpp:2135
---Type <return> to continue, or q <return> to quit---
#14 0x00005555555e3d64 in sg_HostGame () at tron/gGame.cpp:2232
#15 0x000055555559fe2f in main (argc=1, argv=0x7fffffffe538) at tron/gArmagetron.cpp:828