Comment 1 for bug 964102

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mevitar (mevitar) wrote :

I agree regarding AI control, it will lead to abuse, and something should be done about it (also, why would a non-mod developer need it anyway?).

However, I disagree that map snapshot is a problem, because it isn't that much of a use during multiplayer battle - the game doesn't pause while you are checking the map. You can get killed while you are checking the map, and it will take too much effort to get a map snapshot every time something moves. Also, the only units visible in Final Alert 2 will be the modified/unchanged units from RA2/YR, so this method isn't really reliable for mods (especially TCs and mods will lots of new units).

As for singleplayer, i don't think it matters anyway. Even if map snapshots could be disabled, people who would abuse it will either find another method to cheat, or not play singleplayer at all.