A hover unit abducted, a bridge, and a crash
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Medium
|
AlexB |
Bug Description
So, there we 3 enemy hover units coming to my base, over a bridge. I had a jumpjet with and abductor weapon, so i picked up 2 of them so i have less to worry about. Later, when i unloaded them in my base, i picked up one of those again, and noticed that the 2nd one is going in some weird direction. It was going back to the location from which i abducted it... On the bridge.
But it was going there over cliffs... Flying over cliffs...
Once it got close, it started do slowly fall down (it was in air...), and waited there for a brief moment until it was back on the ground (under the bridge), when it decided to carry on its orders from before i abducted it. This time, however, it used a normal path to get to my base.
But that's not all, because once i destroyed that unit, i got a crash. The dump, debug and except are in the archive.
Ares version: fatman
Changed in ares: | |
assignee: | nobody → Graion Dilach (graiondilach) |
importance: | Undecided → Medium |
status: | New → In Progress |
Changed in ares: | |
assignee: | nobody → Renegade (renegade) |
milestone: | none → 0.2-rc1 |
Changed in ares: | |
assignee: | Renegade (renegade) → AlexB (alexander-b) |
Since FatMan is compiled by me a while ago, one pdb coming in.
Crash is in gamemd range.