Comment 5 for bug 896350

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MRMIdAS (mrmidas) wrote :

I'm less inclined to have all supers being inaccurate, on the basis that its easy to be accurate when looking at a base.

what I want is if the base/units are stealthed, it's still possible to attack that area, but inaccurately. creating the effect the AI is "guessing" where your critical structures are.