Unable to reproduce any RE bug with chrono sphere
[RevalSpecial2] UIName=NOSTR:Teleport Name=Reval IsPowered=true RechargeTime=.1 SidebarImage= ;Type=ChronoSphere Type=ParaDrop Action=Custom ShowTimer=no DisableableFromShell=no ParaDrop.Types=HTNK ParaDrop.Num=5 ParaDrop.Count=5
[RevalSpecial] UIName=NOSTR:Teleport Name=Reval IsPowered=true RechargeTime=.1 SidebarImage= Type=ChronoSphere Action=Custom ShowTimer=no DisableableFromShell=no
SW.Range=10,10 SW.Anim=GUNFIRE SW.AnimVisibility=team SW.AffectsHouse=team SW.AffectsTarget=infantry,buildings,units SW.PostDependent=ChronoWarpSpecial ;Chronosphere.BlastSrc=NUKEANIM ;Chronosphere.BlastDest=VTEXPLOD Chronosphere.KillOrganic=no Chronosphere.KillTeleporters=yes Chronosphere.AffectsIronCurtain=yes Chronosphere.AffectsUnwarpable=yes Chronosphere.AffectsUndeployable=yes Chronosphere.ReconsiderBuildings=yes Chronosphere.BlowUnplaceable=no
I used it maybe 15 times (and there was lots of units on the map(>80)), no RE.
Unable to reproduce any RE bug with chrono sphere
[RevalSpecial2] NOSTR:Teleport Shell=no
UIName=
Name=Reval
IsPowered=true
RechargeTime=.1
SidebarImage=
;Type=ChronoSphere
Type=ParaDrop
Action=Custom
ShowTimer=no
DisableableFrom
ParaDrop.Types=HTNK
ParaDrop.Num=5
ParaDrop.Count=5
[RevalSpecial] NOSTR:Teleport Shell=no
UIName=
Name=Reval
IsPowered=true
RechargeTime=.1
SidebarImage=
Type=ChronoSphere
Action=Custom
ShowTimer=no
DisableableFrom
SW.Range=10,10 ty=team =team t=infantry, buildings, units t=ChronoWarpSpe cial BlastSrc= NUKEANIM BlastDest= VTEXPLOD KillOrganic= no KillTeleporters =yes AffectsIronCurt ain=yes AffectsUnwarpab le=yes AffectsUndeploy able=yes ReconsiderBuild ings=yes BlowUnplaceable =no
SW.Anim=GUNFIRE
SW.AnimVisibili
SW.AffectsHouse
SW.AffectsTarge
SW.PostDependen
;Chronosphere.
;Chronosphere.
Chronosphere.
Chronosphere.
Chronosphere.
Chronosphere.
Chronosphere.
Chronosphere.
Chronosphere.
I used it maybe 15 times (and there was lots of units on the map(>80)), no RE.