Comment 1 for bug 896158

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Graion Dilach (graiondilach) wrote :

OK, my notes: This issue seems to be Urgent... but only for you. I guess for Renegade it may be more urgent to roundhouse kick you out of the tracker. Any priority above Normal is used only by the developers. If you have a reason why consider this severe, I'll listen.

Besides, if you can reproduce the slowdowns, why do you set N/A to them? N/A issues can't be major and can't be urgent.

Actual issue: How could you break a tile that crazy? It is known that destroying Tank Drops inair causes the cell to fail, but this doesn't seems caused by this. Your slowdowns are likely to be caused by a huge team of AI units failing to find a path from A to B. To be exact, you broke (98,144) and (98,143). What were on these cells? Which map is this XTERRITOR one?