Comment 7 for bug 896145

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

Thanks for the report!

Unfortunately, the data structures are quite different from the ones involved in the 100 unit bug and too complex to be worth modifying, especially this close to a release. Debug.log warnings and guards have been added to the code so that the structures do not exceed their storage, this will probably result in objects beyond index 512 not being counted towards game completion stats (killed/lost/etc) but should prevent the game from crashing.

Marking as fixed, so please test it.