o.k., my mistake on the anim playing, but still using SW.Warhead dosent use all the tags of the WH. Below is what I have on it now. Apart from Versus= it dosent use any of the other tags. No MININUKE anim, no Ripple.Radius, no shake screen, nothing. So I guess my question is, is SW.Warhead only coded to use the Versus=?
o.k., my mistake on the anim playing, but still using SW.Warhead dosent use all the tags of the WH. Below is what I have on it now. Apart from Versus= it dosent use any of the other tags. No MININUKE anim, no Ripple.Radius, no shake screen, nothing. So I guess my question is, is SW.Warhead only coded to use the Versus=?
[NukeB] 100%,100% ,100%,100% ,100%,100% ,100%,100% ,100%,100% ,100% ld=260 r=yes
Verses=
Bullets=yes
AnimList=MININUKE
;Deform=100%
;DeformThreshho
;Sparky=yes
;Bright=yes
ShakeXlo=10
ShakeXhi=10
ShakeYlo=10
ShakeYhi=20
PenetratesBunke
Ripple.Radius=79