Comment 6 for bug 896099

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GMBigB (gmbigb) wrote :

I am not sure if I understood your question. Decision should be based upon the mpmode.ini, which might contain some changes to the ruledmd.ini, which affect the skirmish/multiplayer UI. But like DCoder foreshadowed, the mpmode.ini currently isn't parsed until the game starts. It's probably being read after the loading screen appears, because changes affecting the loading screen (Country->LoadScreenText.SpecialName e.g.) are ignored, too.