Comment 17 for bug 896099

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Marshall (m-edward) wrote :

Well, personally I think that FreeForAll/Megawealth/Assault/etc make no sense as game modes. These should be toggleable options. Otherwise you have to have FreeForAll, Megawealth, Assault, FreeForAllMegawealth, FreeForAllAssault, FreeForAllMegawealthAssault, MegawealthAssault - just to provide the possible combinations of 3 game modes. Very restrictive IMO. Game modes should be wholly different styles of play, not just the toggling of a couple of units.

If it's a pig to code then fair enough, but I think it solves a lot of issues people have with game modes. I'm not gonna push the issue though if no-one agrees.