Changing Lightning.Duration=400 to Lightning.Duration=60 & modify other 2 tags as you can see I reduced dramatically the number of meteors to only 8 meteors like in some TS maps (using your values it had as much as in your video).
The only thing that I don't like is that my meteors don't have the typical TrailerAnim like in your video (I have them enabled) so I'll investigate that this weekend.
EDIT: You talked about METLARGE crashes so I updated the code to reflect the same code of the video that I uploaded but I think that is like the original code. I haven't saw any diference except the decrease of some values to balance it :-/
EDIT2: Yes, the last SW brach version: Ares 0.1.975
Note: If you use animations that don't exist the SW will crash always (I think that the crash I'm talking happened in "Lightning.Bolts")...
Changing Lightning. Duration= 400 to Lightning. Duration= 60 & modify other 2 tags as you can see I reduced dramatically the number of meteors to only 8 meteors like in some TS maps (using your values it had as much as in your video).
http:// www.youtube. com/watch? v=GR4nV0SlxHA
The only thing that I don't like is that my meteors don't have the typical TrailerAnim like in your video (I have them enabled) so I'll investigate that this weekend.
EDIT: You talked about METLARGE crashes so I updated the code to reflect the same code of the video that I uploaded but I think that is like the original code. I haven't saw any diference except the decrease of some values to balance it :-/ Bolts") ...
EDIT2: Yes, the last SW brach version: Ares 0.1.975
Note: If you use animations that don't exist the SW will crash always (I think that the crash I'm talking happened in "Lightning.