heres a crash dump you can take a look at. This one here was using a debris type wh, but crashed the game.
But theres still an issue with Ares involving SW's that when using a WH with an attached AnimList="IsMeteor" type, the game wont draw the TraierAnim=, even though it is documented on the anim code, such as, for example METLARGE. It uses TrailerAnim=METSTRAL
TrailerSeperation=1
It wont draw the Trailer at all, but vanilla YR 1.001 will
heres a crash dump you can take a look at. This one here was using a debris type wh, but crashed the game. METSTRAL
But theres still an issue with Ares involving SW's that when using a WH with an attached AnimList="IsMeteor" type, the game wont draw the TraierAnim=, even though it is documented on the anim code, such as, for example METLARGE. It uses TrailerAnim=
TrailerSeperation=1
It wont draw the Trailer at all, but vanilla YR 1.001 will
http:// www.mediafire. com/?9f3nh3wcvx vu6v3