No, None of the 3 cases of the EIP are met. Chrono legionnarie has the original weapon with the only change to the Elite weapon that can shoot over the walls like the non-elite weapon & I added an Elite weapon when is in IFVs:
[NeutronRifleE] Damage=16 ROF=120 Range=5 Speed=100 Projectile=InvisibleMedium;InvisibleLow Warhead=ChronoBeam Report=ChronoLegionAttack IsRadBeam=yes
; Fire by Chrono Legion [NeutronRifle] Damage=8 ROF=120 Range=5 Speed=100 Projectile=InvisibleMedium Warhead=ChronoBeam Report=ChronoLegionAttack IsRadBeam=yes
[CRNeutronRifle] Damage=8 ROF=120 Range=6 Speed=100 Projectile=InvisibleLow Warhead=ChronoBeam Report= IsRadBeam=yes Report=ChronoLegionAttack
[CRNeutronRifleE] Damage=12 ROF=120 Range=6 Speed=100 Projectile=InvisibleLow Warhead=ChronoBeam Report= IsRadBeam=yes Report=ChronoLegionAttack
Exist a second unit (vehicle) that is called chrono prison but is a non-buildable unit & works like the chrono legionnarie but I'll put the code:
[NeutronCannon] Damage=1000 ROF=65 Range=6.5 Speed=100 Projectile=InvisibleMedium Warhead=ChronoWarpWH Report=ChronoLegionAttack FireWhileMoving=no IsRadBeam=yes
[ChronoWarpWH] Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,0% Temporal=yes
I'll upload the rulesmd.ini if you want additional info.
No, None of the 3 cases of the EIP are met.
Chrono legionnarie has the original weapon with the only change to the Elite weapon that can shoot over the walls like the non-elite weapon & I added an Elite weapon when is in IFVs:
[NeutronRifleE] InvisibleMedium ;InvisibleLow ChronoLegionAtt ack
Damage=16
ROF=120
Range=5
Speed=100
Projectile=
Warhead=ChronoBeam
Report=
IsRadBeam=yes
; Fire by Chrono Legion InvisibleMedium ChronoLegionAtt ack
[NeutronRifle]
Damage=8
ROF=120
Range=5
Speed=100
Projectile=
Warhead=ChronoBeam
Report=
IsRadBeam=yes
[CRNeutronRifle] InvisibleLow ChronoLegionAtt ack
Damage=8
ROF=120
Range=6
Speed=100
Projectile=
Warhead=ChronoBeam
Report=
IsRadBeam=yes
Report=
[CRNeutronRifleE] InvisibleLow ChronoLegionAtt ack
Damage=12
ROF=120
Range=6
Speed=100
Projectile=
Warhead=ChronoBeam
Report=
IsRadBeam=yes
Report=
Exist a second unit (vehicle) that is called chrono prison but is a non-buildable unit & works like the chrono legionnarie but I'll put the code:
[NeutronCannon] InvisibleMedium ChronoWarpWH ChronoLegionAtt ack
Damage=1000
ROF=65
Range=6.5
Speed=100
Projectile=
Warhead=
Report=
FireWhileMoving=no
IsRadBeam=yes
[ChronoWarpWH] 100%,100% ,100%,100% ,100%,100% ,0%,0%, 0%,100% ,0%
Verses=
Temporal=yes
I'll upload the rulesmd.ini if you want additional info.