Comment 10 for bug 896001

Revision history for this message
Rogan (pdrogan) wrote :

It's working properly... I think...

Wouldn't it be better to just put things in production on hold or like how it stops production when you don't have
enough credits rather than just disabling the units the factory provides?
Hearing NCO every time the EMP wears off from a lone factory ticks me off a bit.

YR M0ddEr: Isn't that natural?