Comment 4 for bug 895891

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Graion Dilach (graiondilach) wrote :

OK, I did another test by extracting a file from audio.bag, then cutting it out to find out the differences. The test-file was ibruatta.wav.

The version in audio.bag doesn't have the general RIFF wave header, it starts with the first chunk directly. But in the end of the file, there is 457 bytes of additional data... and I don't know what it is.

Will do another test, if the game could play an IMA ADPCM wav without the header.