New Spy Effects (actually old ones in TS, but new for here)
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Wishlist
|
AlexB |
Bug Description
Here
http://
It says
1.,,Building with Factory= set to any valid type, the cameo of whatever object the owning player is currently constructing will be displayed to the infiltrating player above the selected building whenever the infiltrated building is selected by the infiltrating player."
2. ,,Building with Refinery set to 'yes', the player that owns the infiltrator unit can now see the financial situation (i. e. amount of credits) of the player whose refinery was infiltrated."
3.,,Building with Power set to a number greater than "0" - Shows the power levels of the infiltrated player."
So can following things can be done here with Ares?
1. SpyEffect.
2. Add new code SpyEffect.
3. Add new code SpyEffect.
Basically those new effects are separated from current ones, so can work togheder (mixed with spy codes) or not, if modder chooses it.
tags: |
added: infiltrate spy spyeffect removed: building enemy improperlyfiled infiltrated know new plant player power refinery set |
Changed in ares: | |
status: | Fix Committed → Fix Released |
1) is already coded and confirmed working. Please have a look at the related SpyEffect.Custom topic. you will find it there.