Passenger-dependent turret
Bug #895821 reported by
Renegade
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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Ares |
Fix Released
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Wishlist
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Renegade |
Bug Description
This is a child issue of #bug:680: Chrono Prison
In order to properly show a Chrono Prison's loading state, we need a feature to change the turret depending on the number of passengers.
At best, it'd reuse existing code for TurretCount-related systems.
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Code related to this issue has just been checked in! chrono- prison, r865 =(true| false) on TechnoTypes.
Author: Renegade
Location: issue-680-
Commit contains DLL: No
Revision comment:
This should implement issue #1208 Passenger-dependent turret.
PassengerTurret
No passengers will result in footur.vxl to be used.
1-17 passengers will result in footur1-17.vxl to be used.
Anything more than 17 passengers will result in turret 17 to be used.
In other words: With footur.vxl as "empty" and footur17.vxl as "full", you have a maximum of 18 levels of granularity with this logic.
Nobody stops you from using less, though.
Oh, and if you don't like the limit: Thank Westwood for making the turret-array only 18 elements big. Not my idea, folks. svn.renegadepro jects.com/ Ares/865
SVN: http://