Comment 6 for bug 895733

Revision history for this message
cranium (cranium) wrote :

I know it says in one of the Ares documentations that Parachute.Anim= supposed to allow an object to have a specific parachute anim when listed on that object. Now what I'm wondering is, is a Projectile considered an object? Or is this only going to work on paradropped Infantry and vehicles?
I myself consider a projectile as an object, but the game may not. So thats why I'm asking.