The difference is that I'm using bombing-run logic for my supply drop; think Orca Bomber, not the Carrier's Hornets.
BTW, just a random INI-size shrinking tip: SubjectToCliffs/Elevation/Walls all default to no. :P
The difference is that I'm using bombing-run logic for my supply drop; think Orca Bomber, not the Carrier's Hornets.
BTW, just a random INI-size shrinking tip: SubjectToCliffs /Elevation/ Walls all default to no. :P